Turbohog Posted September 28, 2007 Report Share Posted September 28, 2007 Yes, this is an extremely noobish question. I just can't seem to find the event that determines which skin is visible. Please tell me. Type the number of the group the action is in. Thanks! Link to comment Share on other sites More sharing options...
Rael0505 Posted September 28, 2007 Report Share Posted September 28, 2007 You need to tell us what engine you're using first. Worlds? Seriously people, be as specific as possible in the help forum or we can't help you. Link to comment Share on other sites More sharing options...
TRD Posted September 28, 2007 Report Share Posted September 28, 2007 Rael, he made the topic in the World's forum. >_> Link to comment Share on other sites More sharing options...
Turbohog Posted September 28, 2007 Author Report Share Posted September 28, 2007 I thought it was a bit obvious as it's in the Sonic Worlds forum. So, yes. Link to comment Share on other sites More sharing options...
Rael0505 Posted September 28, 2007 Report Share Posted September 28, 2007 OH SHIT I thought this was fangaming assistance. So sorry Link to comment Share on other sites More sharing options...
Turbohog Posted September 28, 2007 Author Report Share Posted September 28, 2007 No problem XD. Link to comment Share on other sites More sharing options...
Rael0505 Posted September 28, 2007 Report Share Posted September 28, 2007 And I don't know the answer to your question somebody answer him :( Link to comment Share on other sites More sharing options...
LarkSS Posted September 28, 2007 Report Share Posted September 28, 2007 Objects management >Player >>Player Animation >>>Flash while invincible >>>>Sonic >>>>Tails I know it seems like it's for flashing, but it's also for whether they're visible or not depending on the character value. Link to comment Share on other sites More sharing options...
Turbohog Posted September 28, 2007 Author Report Share Posted September 28, 2007 Thanks, but how to I change the character of Player_Movement_Values. I tried looking into: <Player <Player Initialization But the command was to set character of Player_Movement_values to Game character. Thanks for the help so far! Link to comment Share on other sites More sharing options...
LarkSS Posted September 30, 2007 Report Share Posted September 30, 2007 It's set to GameCharacter as that's the global value. Just open the Properties panel and click on the application icon in the Workspace Toolbar to the left. I showed you the place where the actual events to display the characters exist cause I figured you wanted to add in a third character or something. =P Edit: Just for clarification, the GameCharacter value is good for selecting a character that'll take effect through all the future levels after it was set, but if you want to change the character during gameplay, then you can just change the Character value in the Movement Values object. 1 Link to comment Share on other sites More sharing options...
Turbohog Posted September 30, 2007 Author Report Share Posted September 30, 2007 Thanks. I looked there for a global value, but I must have missed it as I was half asleep! Thanks! Rep up Link to comment Share on other sites More sharing options...
Tizo The Hedgehog Posted October 4, 2007 Report Share Posted October 4, 2007 Hi since there's a topic like this I was wondering somethin... I made a character select screen with Sonic and Shadow. when I choose Sonic it's all well and good but when I choose Shadow he only plays his stoped animation... What am i suppose to do? Link to comment Share on other sites More sharing options...
DimensionWarped Posted October 4, 2007 Report Share Posted October 4, 2007 I'll need you to post your mfa file. Link to comment Share on other sites More sharing options...
Ayling Posted October 4, 2007 Report Share Posted October 4, 2007 Hi since there's a topic like this I was wondering somethin... I made a character select screen with Sonic and Shadow. when I choose Sonic it's all well and good but when I choose Shadow he only plays his stoped animation... What am i suppose to do? My guesses- If you have a seperate skin, You have to copy all the player animation coding over to the shadow skin. Copy all the coding for PlayerSkin_Sonic to the Shadow skin to that of sonic. If you're using the same skin for both, Make a new skin for shadow. Hope you understand Link to comment Share on other sites More sharing options...
Tizo The Hedgehog Posted October 4, 2007 Report Share Posted October 4, 2007 I think I do i'll tell you something if I can do it k? Link to comment Share on other sites More sharing options...
Ayling Posted October 5, 2007 Report Share Posted October 5, 2007 Ok. Hope It helped. Oh, and try to use correct grammer here. It bugs people, me in particular. Link to comment Share on other sites More sharing options...
Tizo The Hedgehog Posted October 6, 2007 Report Share Posted October 6, 2007 hum.. ok, so I tryed to do that but I can't creat a new alterable value can you be more explicet plz? (Sorry if I'm beeing a payn or anything btw) Thanks Link to comment Share on other sites More sharing options...
Ayling Posted October 6, 2007 Report Share Posted October 6, 2007 You probably don't need to. post your mfa file, and DW or I will take a look. Link to comment Share on other sites More sharing options...
Tizo The Hedgehog Posted October 6, 2007 Report Share Posted October 6, 2007 ok I'll send it to you by PM Link to comment Share on other sites More sharing options...
Ayling Posted October 6, 2007 Report Share Posted October 6, 2007 um, you need 10 posts to pm. Email it to [email protected] or just attach it here. Nobody will steal the engine, as they can get it anyway. Link to comment Share on other sites More sharing options...
Tizo The Hedgehog Posted October 6, 2007 Report Share Posted October 6, 2007 ok Aylingling here it is! http://fileuploadedout.filefront.com/1191671588-89407ee1c4580f19b16026adee2e293d// Link to comment Share on other sites More sharing options...
Ayling Posted October 6, 2007 Report Share Posted October 6, 2007 Ugh. I don't really want to join a site. I suggest you add it as an attachment. Make it the full post(go advanced) and scroll down to "manage attachments". Put it in a zip file, to take less space. You need to. Sorry if I'm seeming too demanding. Link to comment Share on other sites More sharing options...
Tizo The Hedgehog Posted October 6, 2007 Report Share Posted October 6, 2007 you don't need to join just follow this link and you'll see http://files.filefront.com/Sonic+World+Enginemfa/;8729382;/fileinfo.html Link to comment Share on other sites More sharing options...
Ayling Posted October 6, 2007 Report Share Posted October 6, 2007 There. You could've linked to that in the first place. I'll take a look. EDIT- Your programming was all over the place. Try and organize it. I made a multiple character thing with the worlds engine a while ago. It's attached. Also, don't use the spindash for a jumping animation. SAGaidenFL.zip Link to comment Share on other sites More sharing options...
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