Blyde Posted August 22, 2007 Report Share Posted August 22, 2007 Supposedly the game is coming out next month or something. http://www.wiiz.fr/article.php?a=13090 Official SEGA of America Site Marine has an Australian accent. Hah. Looks like you race for Chaos Emeralds now. ( ;_; ) Music seems to be Naganuma again, but isn't. ;p OMG...CRABMEAT! Link to comment Share on other sites More sharing options...
DimensionWarped Posted August 22, 2007 Report Share Posted August 22, 2007 Eh... looks like more of the same, only they've managed to bring the horror of 3D grinding back in. At least it has a mine cart gimmick. Link to comment Share on other sites More sharing options...
Serephim Posted August 22, 2007 Report Share Posted August 22, 2007 I...Is that hidden palace? Link to comment Share on other sites More sharing options...
rogueyoshi Posted August 22, 2007 Report Share Posted August 22, 2007 seems they've changed the art style of the backgrounds. Link to comment Share on other sites More sharing options...
Aki-at Posted August 22, 2007 Report Share Posted August 22, 2007 seems they've changed the art style of the backgrounds. Different team working on it this time, though few of the people behind the original are on board for this one too. One of the games I'll be looking forward to playing, though I really don't think the music itself is Naganuma himself, its good enough to be played through a level though. Link to comment Share on other sites More sharing options...
VectorSatyr Posted August 23, 2007 Report Share Posted August 23, 2007 I...Is that hidden palace? Nope, cavern at seabed. =/ Link to comment Share on other sites More sharing options...
Midiman Posted August 23, 2007 Report Share Posted August 23, 2007 it looks damn good, in my opinion. now we just need some in game action Link to comment Share on other sites More sharing options...
VectorSatyr Posted August 23, 2007 Report Share Posted August 23, 2007 now we just need some in game action Link to comment Share on other sites More sharing options...
Midiman Posted August 23, 2007 Report Share Posted August 23, 2007 RECENT I mean :x Link to comment Share on other sites More sharing options...
Aki-at Posted August 23, 2007 Report Share Posted August 23, 2007 RECENT I mean :x Midi, the first link Blyde posted has the recent trailer SEGA showed at GC, its got a fiar amount of bits on the stages Sonic plays (snowboarding, mine carting) shows a few of the bosses and the boat stages (which look sorta of fun) Though here's a slightly better quality one, also Sonic Rivals 2 trailer is on the side bar, if anyones interested in seeing that one. Link to comment Share on other sites More sharing options...
Guest Shadix Posted August 23, 2007 Report Share Posted August 23, 2007 Those damn jackers... I swear SEGA is wiretapping DW and I's conversations... That or DW is secretly a mole who probes the fan community for ideas to half-assedly implement into their games. >.> Anyways, this game is going to be as badass as Rush or better as far as I can see. I'm still uncomfortable with the themed cliches they're putting on Sonic Games now, what with SatSR having an arabian theme and now this having a pirate theme, but it doesn't look like it does much on the gameplay. Edit: Actually... What happened to Blaze and the other characters that are supposed to be in this game? Link to comment Share on other sites More sharing options...
Pheonix Gamma Posted August 23, 2007 Report Share Posted August 23, 2007 I want SEGA to actually take advantage of the DS's better graphics. I mean, a few little touches are nice, but if there's no point to Sonic being 3D, then don't make him 3D. It doesn't even look all that great, and it doesn't really mesh with the backgrounds (which look great.) I at least PRAY they actually give enemies more animation frames. Sure, they're just enemies, but NSMB at least prerendered enemies that couldn't be rendered in 3D. it didn't even look like they TRIED in Rush. They really need to take this new power and be creative with it. Rush was too easy, though. The burst boost thinger eliminated almost all threats (aside from spikes and pits) and it was just too easy to fill the adrenaline meter. I like that the level layout is more "real" this time, Rush was nice but repeated the same 2 gimmicks every zone, and the locales felt too artificial. Looks like they kept the old composer, which is also a plus. But what I really look foward to is the scope of it all: "Adventure" wasn't just slapped on the title for no reason (and if it was, blood will flood the streets) All that said, I anticipate playing this game. Link to comment Share on other sites More sharing options...
Ligar Posted August 23, 2007 Report Share Posted August 23, 2007 For gameplay I'm gonna give this game the benefit of the doubt On story line, eeehhhh not so much Link to comment Share on other sites More sharing options...
Rael0505 Posted August 23, 2007 Report Share Posted August 23, 2007 The level art isn't gorgeous like it was in the first one. That was one of the two things I liked about the original, the other thing being the bosses. Not picking this game up. Maybe if a friend gets it I'll play it. Link to comment Share on other sites More sharing options...
shadowgoten Posted August 23, 2007 Report Share Posted August 23, 2007 Good god, the story is worse than a fan fiction...why do they keep making new good guy characters when they can't even provide any good backstory on existing new characters...WTF. With marine around, furries everywhere will probably splurge their collective pants. Other than that, I loved rush so I'll probably love the gameplay and music of this game...completely ignoring any and all shitty story the game has to offer. EDIT: ALSO Captain Whisker is actually a fucking badass... Link to comment Share on other sites More sharing options...
Aerosol Posted August 23, 2007 Report Share Posted August 23, 2007 i have no idea why people complain about storylines in games where the storyline isnt really important...not just sonic but for anything. Just play the game! that said, this game is bland compared to Rush. it looks like even MORE of a departure from Sonic Advance, and Sonic Rush was already pushing it. Oh well. On a side note, im still up because i dont have an alarm clock. That doesnt make sense right? Link to comment Share on other sites More sharing options...
shadowgoten Posted August 23, 2007 Report Share Posted August 23, 2007 i have no idea why people complain about storylines in games where the storyline isnt really important...not just sonic but for anything. Just play the game!that said, this game is bland compared to Rush. it looks like even MORE of a departure from Sonic Advance, and Sonic Rush was already pushing it. Oh well. On a side note, im still up because i dont have an alarm clock. That doesnt make sense right? I'd like my games to have some flavor storywise...even sonic 1, 2, and 3 had a storyline.. very very little of it, and told through in game events but it was still awesome. These are just going beyond fanfic though Link to comment Share on other sites More sharing options...
Pheonix Gamma Posted August 23, 2007 Report Share Posted August 23, 2007 I'd rather just pantomime cutscenes (ala NSMB) than "HAI I'M CHARMY BEEEEEEEEEE" Link to comment Share on other sites More sharing options...
Aaron C-T Posted August 23, 2007 Report Share Posted August 23, 2007 Aerosol: What's wrong with a departure from Advance? And am I'm surprised no one's complained about "Marine: the lovable Racoon." I wanted to stab babies when I read that. Edit: Ugh.. still don't understand why they can't have both this kind of music and the traditional stuff in the same game. Variety would, in my opinion, be sexy. Link to comment Share on other sites More sharing options...
shadowgoten Posted August 23, 2007 Report Share Posted August 23, 2007 And am I'm surprised no one's complained about "Marine: the lovable Racoon." I wanted to stab babies when I read that. Oh trust me..I wanted to do just that, then I saw Captain Whiskers and that melted away. Though I am now convinced that they go to fanfiction.com find the most horrible story (SONICZ VACATION!) and use that. Link to comment Share on other sites More sharing options...
Ligar Posted August 23, 2007 Report Share Posted August 23, 2007 And am I'm surprised no one's complained about "Marine: the lovable Racoon." I wanted to stab babies when I read that. Quoted and sig'd for Komedy. Link to comment Share on other sites More sharing options...
Aaron C-T Posted August 23, 2007 Report Share Posted August 23, 2007 Haha, thanks. Although.. that sentence was very poorly constructed: "And am I'm suprised".. wtf is that? Link to comment Share on other sites More sharing options...
Resel Posted September 4, 2007 Report Share Posted September 4, 2007 Heh heh... Look who's back! Link to comment Share on other sites More sharing options...
Aerosol Posted September 5, 2007 Report Share Posted September 5, 2007 old'd, but worth a second mention! Link to comment Share on other sites More sharing options...
Aki-at Posted September 5, 2007 Report Share Posted September 5, 2007 I suppose while I'm at it...review scores for Sonic Rush Adventure. EGM reviewed Sonic Rush Adventure and gave it a 7,7 and a 7.5. - Snap of the review Official Nintendo Magazine UK reviewed it and gave it 92%, 2% more then Sonic Rush. A consummate Sonic experience, reminding us exactly why the blue blur was great in the first place - plus, it's got tons of replay value tucked inside. GamesMaster (another UK mag) reviewed it and gave it 88%, 3% more then Sonic Rush. A reminder why Sonic has lasted 16 years. Fast, frantic and, most importantly, fun. Few other tad bits. - The developer for this game is, in fact, Dimps, despite many people thinking otherwise. - Naganuma is not involved in the soundtrack for Sonic Rush Adventure, but other SEGA composers are, Teruhiko Nakagawa is listed as the Sound Director, Tomoya Ohtani, Seirou Okamoto, and Mariko Nanba (Famous for his work on the Panzer Dragoon Saga soundtrack) are all music composers. Link to comment Share on other sites More sharing options...
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