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SoaH City Message Board

Post your screenshots thread


Rael0505

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Well, I'm re-doing the tower defense prototype in C2, with a bit more organization for placement. The enemy and turret visuals are placeholders, and the semi-visible boxes off to the right are 'sensors' for placing turrets and traps to check for valid locations.

ProtoScreen.png

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The layout looks fine to me, but I think you should change the borders. They look strange.

Hmm, I'm going assume that its because of the width of them which makes them look strange. They weren't too hard to draw so making an improved border shouldn't take too long

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@Strife I like so much your titlescreen, but be careful not to make it look like

Cart%C3%A3o-Internacional-Bradesco.jpg

PS. It's a bank's logo. Bank is called Bradesco.

@Lake I love them, Lake, but doesn't Cyan City look a bit like Sugar Splash?

And the last screenshot of "Castle" seems odd... unless Sonic is holding a flashlight.

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wow, it's about time for me to post more screen shots so here i go

Cyan City Zone

[qimg]http://i.imgur.com/oiAvm.png[/qimg] [qimg]http://i.imgur.com/cDfQZ.png[/qimg] [qimg]http://i.imgur.com/E7oTB.png[/qimg]

"Castle" Zone

[qimg]http://i.imgur.com/qyTGF.png[/qimg] [qimg]http://i.imgur.com/ADJMu.png[/qimg]

[qimg]http://i.imgur.com/RWB07.png[/qimg] [qimg]http://i.imgur.com/q2RGI.png[/qimg]

in spoilers! just to not flood the page

Cyan City screenshot 3... Is that... Mirror Sonic?!

I know you like Kirby, but jeez!

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wow, it's about time for me to post more screen shots so here i go

Cyan City Zone

[qimg]http://i.imgur.com/oiAvm.png[/qimg] [qimg]http://i.imgur.com/cDfQZ.png[/qimg] [qimg]http://i.imgur.com/E7oTB.png[/qimg]

"Castle" Zone

[qimg]http://i.imgur.com/qyTGF.png[/qimg] [qimg]http://i.imgur.com/ADJMu.png[/qimg]

[qimg]http://i.imgur.com/RWB07.png[/qimg] [qimg]http://i.imgur.com/q2RGI.png[/qimg]

in spoilers! just to not flood the page

When i look at your screenshots, i always get a feeling of "WOW that looks interesting" that i usually do not get from other stage screenshots, Lake.

Cant wait to play it

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wow, it's about time for me to post more screen shots so here i go

Cyan City Zone

[qimg]http://i.imgur.com/oiAvm.png[/qimg] [qimg]http://i.imgur.com/cDfQZ.png[/qimg] [qimg]http://i.imgur.com/E7oTB.png[/qimg]

"Castle" Zone

[qimg]http://i.imgur.com/qyTGF.png[/qimg] [qimg]http://i.imgur.com/ADJMu.png[/qimg]

[qimg]http://i.imgur.com/RWB07.png[/qimg] [qimg]http://i.imgur.com/q2RGI.png[/qimg]

in spoilers! just to not flood the page

My initial reaction: WHAT?! WHAT?! WHAT?! WHAT?! WHAT?!

It astounds me how much detail you can pack into your backgrounds. You really should be making your own original indie game at this point.

LH - Thanks! I think that both logos are different enough to stand out on their own. I'd chalk up the similarities to pure coincidence.

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@LakeFeperd: great work; I like the city's background. It's very detailed. Is that Angel island in the sky?

@Candescence: looks nice. But I think the tiles could be more colorful.

@Strife: looks very impressive, I can't wait to see that in motion if you manage to do it.

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@LH The Hedgehog

he is =P

@TailsSena

Nop, it's Beam Sonic... anyway, i did that for learning purposes and it's only used in one level and hidden, very hidden, in the rest of the game

@Serephim

i'm always trying new stuff! thanks

@Strife

well, not really...

there is still things that i suck really bad at, like programing.

@Core

yup, it's part of the plot

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Another game I worked on. I had to release a new demo(linked under the video) since it's last and only one was back in 09 before I started Sega Brawlers:

Still needs work with the MP bar and other effects I plan to add later on, but it's got 4 full levels packed in it and some of level 5. Back when I first released it, the 4 levels was half of the game, but with all the time I haven't worked on it, I've come up with many ideas, so this game will be a few stages longer then originally intended.

X)

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Just so everyone is aware, SEOD isn't dead. Me and SuperBliz have been very busy over the past couple of months and have put the project aside. I recently got back into contact with him, and we're hoping to restart engine rebuild soon (Like I previously stated the Dash engine having multiple problems) SuperBliz also asked me to post the sheets of the graphics for Shimmering Shores, Derelict Desert, and Cryostone Cliffs. JPG is to prevent the stealz. I don't know why SSZ ended up coming out looking more like crap after I JPGd it.

Shimmeringshorespng.jpg

Derelictjpg-1.jpg

cryostonejpg.jpg

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