Delta Hedgehog Posted September 4, 2011 Report Share Posted September 4, 2011 Sonic Genesis had a title card. Unfortunately I am caught up in last minute homework at the moment so I won't be able to implement it yet. :/ It's okay, take your time. @Chronic, The only other engine I recall having 8-point rotation was the REX engine, so yeah, show us! Link to comment Share on other sites More sharing options...
Apricity Posted September 4, 2011 Report Share Posted September 4, 2011 http://www.youtube.com/watch?v=Ux43o_9fD1Q cba to release. Link to comment Share on other sites More sharing options...
JetHawk95 Posted September 4, 2011 Report Share Posted September 4, 2011 Looking real good Chronic! And you gotta understand, Im just 17 EDIT: Pulp actually comes from where I live :') Link to comment Share on other sites More sharing options...
Apricity Posted September 4, 2011 Report Share Posted September 4, 2011 Cheers! And I love pulp <3 Really? Sweet ;D Link to comment Share on other sites More sharing options...
JetHawk95 Posted September 4, 2011 Report Share Posted September 4, 2011 Yeah I just Wiki'd it, They came from Sheffield/Rotherham Link to comment Share on other sites More sharing options...
Apricity Posted September 5, 2011 Report Share Posted September 5, 2011 Sweet ^^; Would sonic 3 sonic sprites be a better idea or does everyone like him how he is? Link to comment Share on other sites More sharing options...
Delta Hedgehog Posted September 5, 2011 Report Share Posted September 5, 2011 Nah. Keep the Sonic 2 sprites. Link to comment Share on other sites More sharing options...
toaster1 Posted September 5, 2011 Report Share Posted September 5, 2011 Sonic 2 is good enough. Funnily enough I never really liked the Sonic 3 sprite style, it's probably just me though. Link to comment Share on other sites More sharing options...
Kirs Posted September 5, 2011 Report Share Posted September 5, 2011 Make the option to choose. Link to comment Share on other sites More sharing options...
SonicFan2010 Posted September 5, 2011 Report Share Posted September 5, 2011 This^ Link to comment Share on other sites More sharing options...
Apricity Posted September 5, 2011 Report Share Posted September 5, 2011 Will do when I get round to it. Link to comment Share on other sites More sharing options...
Goshi68 Posted September 6, 2011 Report Share Posted September 6, 2011 Hey. I opened up GraphicsGale an' messed with the Sonic 2 sprite. ...I came up with this. [insert attachment here] I actually have no plans to use it for any of my games (mainly 'cause I'm working on another one besides this one), so what do you guys think? Link to comment Share on other sites More sharing options...
Apricity Posted September 8, 2011 Report Share Posted September 8, 2011 Don't get me wrong it's a nice sprite but I don't think custom sprites would suit this engine idk. Link to comment Share on other sites More sharing options...
Delta Hedgehog Posted September 11, 2011 Report Share Posted September 11, 2011 I quote myself I do not mean to sound like a lazy douchebag, but has the Title Card been implemented yet? It's one thing I don't know how to code in GM. Now, the reason why I did this is again is because... The SAGE deadline is in 3 days. We have almost everything, but the Title Card. I am not trying to soud like a lazy n0ob or anything like I said before, it's just time and lack of knowledge on how to code this particular event, like before. At least provide like some codes for the Create, Step, Alarm, Draw Events, etc. Link to comment Share on other sites More sharing options...
Goshi68 Posted September 11, 2011 Report Share Posted September 11, 2011 I quote myselfNow, the reason why I did this is again is because... The SAGE deadline is in 3 days. We have almost everything, but the Title Card. I am not trying to soud like a lazy n0ob or anything like I said before, it's just time and lack of knowledge on how to code this particular event, like before. At least provide like some codes for the Create, Step, Alarm, Draw Events, etc. Well, you could use the old DASH's title card as a placeholder if need be. @Chronic-Well, I tried. Link to comment Share on other sites More sharing options...
Delta Hedgehog Posted September 11, 2011 Report Share Posted September 11, 2011 Well, yeah, I'll do that until then. Link to comment Share on other sites More sharing options...
Apricity Posted September 12, 2011 Report Share Posted September 12, 2011 @Earthmaster I actually really fucking love the sprite I just don't know if it would work in the end. It's definately a great sprite though. @Delta Doing it now<3 Link to comment Share on other sites More sharing options...
Apricity Posted September 12, 2011 Report Share Posted September 12, 2011 http://dl.dropbox.com/u/35421925/Sonic_D%2BTITLECARD.gmk there. It's a little half-assed but it works. Much help from toaster1 go rep him if you rep me. Also they are his graphics so change them please.<3 1 Link to comment Share on other sites More sharing options...
Delta Hedgehog Posted September 12, 2011 Report Share Posted September 12, 2011 I'll get right on it. I'm trying to figure out how to make it move in the opposite direction when the title card ends. Shouldn't be too hard. Link to comment Share on other sites More sharing options...
Apricity Posted September 12, 2011 Report Share Posted September 12, 2011 Move -= 1; repeatedly will make it reverse. Link to comment Share on other sites More sharing options...
Delta Hedgehog Posted September 12, 2011 Report Share Posted September 12, 2011 You mean in the Alarm 1 Event, or in the Destroy Event? Link to comment Share on other sites More sharing options...
Apricity Posted September 12, 2011 Report Share Posted September 12, 2011 ....in the step event? why would it be in the alarm 1 or the destroy event? Just make sure it has a variable to shut off moving and in and to start moving out or else t'll just shake on the spot. And change the time it destroys itself aswell. Link to comment Share on other sites More sharing options...
Delta Hedgehog Posted September 12, 2011 Report Share Posted September 12, 2011 So Like This Right? EDIT: The code I originally posted caused the title card to not move at all. So now I just need help making the Image_alpha code in the step event to fade in when the title card is done, and to make it move in the opposite direction when done as well. Link to comment Share on other sites More sharing options...
Apricity Posted September 25, 2011 Report Share Posted September 25, 2011 I'm not going to be working on this anymore. Feel free to ask me questions. Link to comment Share on other sites More sharing options...
toaster1 Posted September 25, 2011 Report Share Posted September 25, 2011 I'm farely sure Move is supposed to be some sort of boolean, but I wasn't aware how to differentiate it in the code. I think the actual movement variable is some sort of variant of weeb, for reasons I do not understand. Link to comment Share on other sites More sharing options...
Recommended Posts