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[MMF2] Gravitational Angle


Death_Daniel

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Hey, I want to make the boost object behave the same as the one from SonicRush however. I have no idea how to go about this. Any suggesitons?

Oh and whats the easiest way to make angle retract as in were you are 90 degrees you go up in the air and smoothly rotate to 0 again. How is this done?

Thanks In advance!

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Er, actually that version was ported from TGF2 as an experiment for MMF2.

Later on, Damizean completely reprogrammed the engine, using separate objects for Movement, Values, etc, instead of the "Player" Object.

Yeah.. getting abit offtopic here... do you have any attempts to do it yet?

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