YakonguTB Posted November 6, 2014 Report Share Posted November 6, 2014 Hello everyone! I am Yakongu. I was working on this project on a long time. And now i'd like to show you what i've already done. Deviantart for updates:sonic-rhaian.deviantart.com Thanks all ^^ 4 Link to comment Share on other sites More sharing options...
Serephim Posted November 6, 2014 Report Share Posted November 6, 2014 I'm a sucker for flashy SFX, and this is sexy as hell. Link to comment Share on other sites More sharing options...
YakonguTB Posted November 6, 2014 Author Report Share Posted November 6, 2014 thanks XD Link to comment Share on other sites More sharing options...
Faseeh Posted November 7, 2014 Report Share Posted November 7, 2014 Hey man, looking good, quite impressed. If ya need music or stuff later down the road, I may jump in. Feedback though (mostly from a friend of mine)... The jump looks way too weighted, the particles don't home in on Sonic too well. The fighting engine is rad, love how you incorporated speed into fighting. The end of those pummel combos has too long of a time stop effect. Attacks should affect all enemies they make contact with. Kinda strange how it only affects just one that you started attacking. 1 Link to comment Share on other sites More sharing options...
S0LV0 Posted November 7, 2014 Report Share Posted November 7, 2014 Props on the music selection. I think this is looking like a really cool concept, since I don't see a lot of Sonic games or even fangames attempting to implement a fighting system. Like Faseeh said, the particles don't like to home in on Sonic too well (and honestly I think their SE kinda grates). Aside from that, I think there's a bit too much shaky-cam and... is that Emerl as a standard mook? Why?! ;A; 2 Link to comment Share on other sites More sharing options...
YakonguTB Posted November 7, 2014 Author Report Share Posted November 7, 2014 Thanks for criticism. ^^ I've saw that, i already fixed the particles on jump. I'll work on the pummel again, and also add more things to the game. I am sorry if there is something that you didn't like. i swear work harder next time. ^^ @Faseeh Sure! i'd love help with the musics ^^ thanks for Thank you for offering. ^^ 1 Link to comment Share on other sites More sharing options...
JiyakoZen Posted November 8, 2014 Report Share Posted November 8, 2014 This looks so amazing ! I have to say, it takes Sonic Mecha Madness to a lesser extreme. In other words, instead of being something overloaded with all these visual and gameplay aspects, your game has a lot more direction. (I dunno if Streak is still heeerrre '~'...But that's my critique for his old project. Even if it was just something he messed around with, that's my opinion if it were an ongoing project.) 1 Link to comment Share on other sites More sharing options...
Serephim Posted November 8, 2014 Report Share Posted November 8, 2014 Something to keep in mind about the attacks, i'd severely cut back on the amount of time those "super" attacks take to finish. It looks like it'd get annoying after a while. Though If you can influence their duration with some kind of player input, i think it's fine. 1 Link to comment Share on other sites More sharing options...
YakonguTB Posted November 8, 2014 Author Report Share Posted November 8, 2014 Thanks again guys^^ Sure, serephim i'm gonna work on it. Link to comment Share on other sites More sharing options...
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