Jump to content
A 2021 backup has been restored. Forums are closed and work in progress. Join our Discord server for more updates! ×
SoaH City Message Board

Faseeh

Members
  • Posts

    53
  • Joined

  • Last visited

Profile Information

  • Gender
    Not Telling

Faseeh's Achievements

Newbie

Newbie (1/14)

14

Reputation

  1. http://youtu.be/Gus59fqBElk It'd be great if you all checked this out and left your thoughts.
  2. Played the game like four times. It's good pure fun, even though due to having the retro look, situations where you'd think there'd be a path ahead of you but "nope, it's a turn" happens. The game is a lot more enjoyable with a controller and I recommend it being the optimal way of playing.
  3. ASRT, NiGHTS, Space Channel, Crazy Taxi, Bass Fishing and more for pay what you want! https://www.humblebundle.com/

    1. Faseeh

      Faseeh

      JSR is on discount in the Humble Store too.

    2. thevaleev

      thevaleev

      Everyone should get ASRT so we can race together and make weekly matches.

  4. Rusty Ruins Modern - Sonic Generations Mod: http://youtu.be/F1Xf_Qb4xmM :0

  5. Hey man, looking good, quite impressed. If ya need music or stuff later down the road, I may jump in. Feedback though (mostly from a friend of mine)... The jump looks way too weighted, the particles don't home in on Sonic too well. The fighting engine is rad, love how you incorporated speed into fighting. The end of those pummel combos has too long of a time stop effect. Attacks should affect all enemies they make contact with. Kinda strange how it only affects just one that you started attacking.
  6. It's funny you say Nagunama, when Nagunama did Rush, not Advance
  7. By designing levels, do you expect us to be good at modelling or just sketching out and elaborating? I've had my fair share of level designing experience with 2D (Overture for example) and I've made some 3D level design too. I've been looking forward to your project for a long time but unfortunately, I'm too busy but I'd still love to advise where I can. Really hope you find the best person for this and that it /finally/ happens.
  8. I think Plom should go on. It's all a learning experience dude. Just try your best and if ya can't satisfy some people now, I'm sure you can later on. It takes time to improve.
  9. I make music, Sonic Generations mods and I'm a level designer. I also am a video editor. I make music of varied genres. If you got a project and you're wondering if I'll jump on aboard, feel free to ask. Here's my Soundcloud in case you want to check out my content: https://soundcloud.com/gottagofas I've taken part in quite some mods but the only mod I have 'finished' is Frog Forest. I'm no know-it-all in modding, but I guess I'm good enough. I make level designs and concepts. If you need some advice on that or some help, you know you can come to me! I also make trailers and things like that. I've made Edge of Darkness' SAGE 2014 Act 2 trailer and Frog Forest's release trailer.
  10. hello has every fangame died after sage

    1. Show previous comments  2 more
    2. thevaleev

      thevaleev

      I personally will continue advanced work on next week.

    3. Plom510

      Plom510

      Who says that fan games ever die? They are just forgotten is all. Either way, I'm still working on my game.

    4. Light The Hedgehog

      Light The Hedgehog

      Still working but slowly.

  11. we should do some huge project in one day for the next SAGE and go crazy hahaha.

    1. Sir Spacebar

      Sir Spacebar

      what would you have in mind?

  12. Having many models is bad as there are far too many sides that will cause loading times to be slow and for the game to run.. slow. Having too huge models, will cause glitches such as now loading in time, sudden slowdowns, and maybe freezes. It should be done stretch by stretch, it's how Sonic Team did it in Generations, Unleashed, Heroes and Adventure. A mid point between both I guess.
×
×
  • Create New...