LakeFeperd Posted November 24, 2012 Report Share Posted November 24, 2012 Edit: it's out: https://sites.google.com/site/sonicbts/aftermath So, while ATS's soundtrack is still in production, i decided to gather some experience in working with a slightly different gameplay style for a classic sonic game. And yes, technically this game is also finished, but i dont want to release it before ATS, so, yeah. Oh, and the game is pretty short, might take just half an hour to finish. Also, i dont think this is really a metroidvania style sonic game, since there is no castlevania elements. i guess. Link to comment Share on other sites More sharing options...
Instrutilus Posted November 24, 2012 Report Share Posted November 24, 2012 Well, it certainly looks an interesting endeavour, and since it sits in the Feperdverse I don't see much bother in the alterations in the gameplay style, though honestly it doesn't look much different, just a couple of RPG/Mission-based additions to the Sonic. I look forward to seeing Sonic:BTSA's release. Link to comment Share on other sites More sharing options...
Falk Posted November 24, 2012 Report Share Posted November 24, 2012 Hahahahah after that you need to write a short novel with the title "Sonic: Prelude to Before the Sequel Aftermath" Link to comment Share on other sites More sharing options...
Strife Posted November 24, 2012 Report Share Posted November 24, 2012 I'm still waiting for Sonic Three Sequels After the Sequel Before the Sequel. xD Seriously, though, it's about time someone attempted and finished a free-roaming Sonic game. Good luck to ye, sire! Link to comment Share on other sites More sharing options...
Instrutilus Posted November 24, 2012 Report Share Posted November 24, 2012 Hmm, since Sonic 4...exists...what would a midquel between those two be called, if the Feperdverse takes it into account...Sonic: After ThReE? Link to comment Share on other sites More sharing options...
BlitznBurst Posted November 24, 2012 Report Share Posted November 24, 2012 Sonic; After the Midquel? Shame there probably isn't going to be an ATS Aftermath since to be honest I considered those zones better (Although I suppose it would be a bit harder to come up with ideas for those) Link to comment Share on other sites More sharing options...
Kessler12 Posted November 24, 2012 Report Share Posted November 24, 2012 Sonic: after the kunckles I still haven't played ATS demo and you made another one. I can't wait to try both dude. Link to comment Share on other sites More sharing options...
SonicFan2010 Posted November 25, 2012 Report Share Posted November 25, 2012 Lake Fepard, you are a well-oiled machine. You already finished 3 games and everyone else has finished none. Link to comment Share on other sites More sharing options...
P3DR0 Posted November 26, 2012 Report Share Posted November 26, 2012 Sonic: Before the Last Sequel (Yep, "Last", we'd like to pretend that S4 never existed) Also, I'm curious to see what this is. :3 Link to comment Share on other sites More sharing options...
Instrutilus Posted December 2, 2012 Report Share Posted December 2, 2012 Sonic: Before the Last Sequel(Yep, "Last", we'd like to pretend that S4 never existed) ...sooo, basically Sonic: After the Sequel? Since Sonic 4 never existed, it would be before Sonic 3K and thus after the sequel Sonic 2? o3o Link to comment Share on other sites More sharing options...
Serephim Posted December 3, 2012 Report Share Posted December 3, 2012 Lake you are a goddamn machine can i have your babies Link to comment Share on other sites More sharing options...
LakeFeperd Posted February 7, 2013 Author Report Share Posted February 7, 2013 It's released. https://sites.google.com/site/sonicbts/aftermath enjoy =P Link to comment Share on other sites More sharing options...
Briraka Posted February 7, 2013 Report Share Posted February 7, 2013 Just watched the trailer, and will play soon. I do have a question though, why are you being so defensive of this not being a traditional Sonic game? I haven't seen anybody actually having a problem with this. Link to comment Share on other sites More sharing options...
LakeFeperd Posted February 7, 2013 Author Report Share Posted February 7, 2013 "it was a dream of fans back in the 90's and earlier 2000's but nowdays it just looks like fan fiction." Just play it and you'll find out what this means. Link to comment Share on other sites More sharing options...
Hyper Emerson Posted February 7, 2013 Report Share Posted February 7, 2013 Le review: The game often felt bland due to lack of gimmicks and some background details being shared by most levels (which of course are all near each other). The game feels rather senere, too, as sometimes nothing of interest happens for a while while soothing music plays. I felt like sleeping, but curiosity thankfully drove me further. The most fun part was near the end, when Sonic gets new shoes for double jumping platforming. The sword was good for beating the big enemies, though its level two beam didn't see much use from me. I thought there were wasted opportunities for bosses that required use of the sword and double jump. It's rather silly how Sonic meets the main bad guy and goes through a bunch of levels looking for it only for the badnik to be a basic boss. I wasn't surprised by the lack of an ending, lol. Peharps I've not found everything in the game, but since it started over from the beggining with zero items, I won't be playing again right now. An hour well spent. It is a fun experiment, though sometimes boring and suspenseful for nothing. I was sometimes so sure a boss would come out, but nothing was there... Link to comment Share on other sites More sharing options...
sonic23189 Posted February 7, 2013 Report Share Posted February 7, 2013 How many ability are there in game?According to Tails' gameplay,there are four.But I can't find the other two except Sword and Jet..... Link to comment Share on other sites More sharing options...
BlitznBurst Posted February 7, 2013 Report Share Posted February 7, 2013 Why are there shortcuts for all the abilities in Sunset Star? I accidentally pressed the T key and got the jet ability. I figured this was just you throwing in shortcuts for fun until I tried it in another area and it never worked, so I'm not sure if this was just something you included for playtesting and forgot to remove or something. Link to comment Share on other sites More sharing options...
Daniel Posted February 8, 2013 Report Share Posted February 8, 2013 Hey, if you don't mind, I'll mirror this on my Dropbox for ya, just in case you need another mirror down the line. I'll give my thoughts after I play. Link to comment Share on other sites More sharing options...
LakeFeperd Posted February 8, 2013 Author Report Share Posted February 8, 2013 what you guys saw is pretty much the whole game people. if you find any more secrets, they are probably just glitches. @DNL sure! just send me the link and i'll make it a mirror. @Emerson thanks for the review =) (don't worry, i'm not being sarcastic) Link to comment Share on other sites More sharing options...
BlitznBurst Posted February 8, 2013 Report Share Posted February 8, 2013 Well I tried to do a Tails playthrough and spawned under the ground and fell to my death repeatedly. Thankfully this fixed itself when I restarted the game though. Link to comment Share on other sites More sharing options...
Sonicinos Posted February 10, 2013 Report Share Posted February 10, 2013 Wonderful stuff to return to! For some reason I thought this forum was defunct... .~. Link to comment Share on other sites More sharing options...
Highwire4 Posted February 10, 2013 Report Share Posted February 10, 2013 I thought it was pretty fun. Felt like it was pretty anti-climatic when I killed the boss in all of 10 seconds though. I felt like it was kinda slow though, I'll send you a video of my playthrough if it'll help you out since I think the best kind of information is watching the player play your game. Link to comment Share on other sites More sharing options...
sonicyoda Posted February 10, 2013 Report Share Posted February 10, 2013 I really enjoyed this! Very relaxing to play and the overworld was really well executed. However, a save system would've been nice. Also featured it at SEGADriven here: http://www.segadriven.com/2013/02/fan-scene-sonic-before-the-sequel-aftermath-released/ Link to comment Share on other sites More sharing options...
Djawed Posted February 11, 2013 Report Share Posted February 11, 2013 Even though short lake, I loved it. Both powerups executed so brilliantly imo. Giving them their pros and cons. I was surprised to find that the speed charging powerup actually slowed you down. You're good music taste still doesn't seize to surprise me heh. Holoska night has always been my favourite music in sonic unleashed. My interpretation of this experiment is: Everything can work in a sonic game when executed the right way. Excellent lake, excellent. I think i'd actually love a sonic spin off like this. I salute you good sir. Link to comment Share on other sites More sharing options...
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