MrChidna Posted April 9, 2012 Report Share Posted April 9, 2012 Right, so I'm using BlazeFire's Sonic 06 engine (modified, mind you) and I'm trying to implement the ground slide move from Generations. The slide itself works fine, and nearly exactly how it does in Generations, in fact. The problem is, I have no idea how to make it so that Sonic can slide underneath backdrop elements that he wouldn't normally be able to get under. If anyone could help it'd be excellent. Link to comment Share on other sites More sharing options...
TailsSena Posted April 9, 2012 Report Share Posted April 9, 2012 Make a different animation for the sensor that's shorter, and have it change to that animation only when in the sliding state. Be sure to change it back though. Oh, and you'll have to alter the position on the top sensors too. Link to comment Share on other sites More sharing options...
SaitoSan Posted April 9, 2012 Report Share Posted April 9, 2012 Or you can just put the sliding object as a solid but make it a separate group so that when hes sliding it will be a different layer along with your top sensor. Link to comment Share on other sites More sharing options...
Recommended Posts