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SoaH City Message Board

SaitoSan

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Everything posted by SaitoSan

  1. This is extremely impressive. Did you really manage to make this all by yourself?
  2. This game is really great. I like the entire scenario behind it just like before the sequel. Hopefully the soundtrack can catch up quickly so you're fans can see what you've made this time. On the demo there was an error for some people where you couldn't actually play it. Only the title screen then you pick the character you want and boom it just turns off, any ideas why?
  3. @SuperBliz & Hybrid the camera is what makes it realistic to the title, but I'll see what I can do about it. @TailsSena Okay when you get on i'll give it to you.
  4. New Level in its work in progress. I made it a few days back and decided to upload a video for it.
  5. Well i have a Sony Vaio Laptop which runs what you're asking. It depends if you're looking for something stylish but powerful.
  6. I suggest creating the sprite to have an alternate animation where it shrinks. I think that would be a faster solution than to code in something that could be done in a few seconds. Although you could have an invisible type of object in the ring that several orbs connect to at a certain position, and then shrink it as an animation where its destroyed. P.S the alternate was a combination of Core and USC's comment.
  7. @BlazefireLP I changed the animation hotspot. The character moves fluidly, but once i finish the engine i'll make a thread and put an engine test with a tutorial stage. P.S thanks for telling me whats wrong. I can actually make the game better when i get told what is wrong with it.
  8. Shadow's Rusted Refinery: http://www.youtube.com/watch?v=7wjMeuIqCHY I need a new computer badly, because the slow beat around the beat computer i use is trash.
  9. Mission 01 - Way Past Fast - Difficulty Easy - Character Sonic
  10. @Betaman Add me on skype or if you have a youtube add as a contact and message me.
  11. @TailsSena Thank you so much man. The effects im my game are complete crap. Add me on skype. My name is saitosanlp. Strife or Sparks? Strife is already working on freedom planet so he wont be able to do it. You think sparks will try it? Also how is you're game coming along?
  12. @USC Yea i should have been more specific about this. I meant like a level creator, because every time i attempt to make a level they look absolutely horrible. @Tailsena Blazefirelp would do this? Sprite editor would be good for like making new effects allowing me not to use ones i took from sonic advance or sonic rush...
  13. I know this might be asking for much, but i need a spriter for stages of sonic skywind. Sadly the spriter that accepted the job before was working on a stage, but decided to quit without informing me at all.
  14. What do you mean? I've done a remake on sonic adventure 2 and uploaded pictures and stuff confirming the project, but sadly the computer it was on was crushed by my sister standing on it reaching for my shounen jumps.
  15. I'm not really that great in level design either but I guess you could put more enemies and increase distances of the other platforms so that the player doesn't just go to the highest point of the stage and spin dash of it to the goal ring.
  16. @BossLeviticus I agree with sparks on this one. You should most definetly convert to the genesis style and not advance unless you do a little adjustments to the scenery which I think you don't wanna do.
  17. I sent it to you and add me on skype! My name is Hibari Kyoga.
  18. I'll pm you the edited engine. Do you have a skype btw?
  19. You're starting a fangame? Nice! You should use MMF2 so I can help you out with any problems your having xD. If you need an engine I can give you a quick one I based of blazefire's? Edit: You could try to make a stage for the sonic advance 2 collab to see if you wanna make a fangame.
  20. @Supersonic196 That seems really complicated to figure out...... I will try though. Thanks for replying @TailsSena Once i get the game done and I still can't figure it out ill send you the MFA, and thanks for trying to help.
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