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BbBlair

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  1. thanks am thinking of rebuilding the engine from scratch in GM7. so I can aim for accurate genesis physics which will then end up with the advanced style graphics.
  2. the engine i have is shit and wont do sonic team proud within the next week me and my friend who is from Scotland also like me from the smallest county in great Britain I might add will be posting a demo within the next week before the 16th of June that shows our works from now and i hope constructive criticism will be shown towards the engine so we can produce something that everyone can love to pieces. This isnt a bump tactic as yous might be tryingto insinuate it is mearly me forgetting to type things in previous posts. Please accept my apology for making this seam as such. there will be a demo here by friday the 16th of june
  3. if this game has no quality then it a waste of time. this is the time for us all to embrace modern sonic in a classic environment. to ensure we do both iterations with pride
  4. I hope for ideas that gona make this project successful rather than hinder it from now on. When i make a breakthrough i will post the fruits of out labour on here as our whole team right now is from scotland and scottish people know that effort means everything
  5. tailssend says butcher it i say enhance it this project will always see haters and lover but all the haters can go and get an emulator and the original rom nd be rude to it for all care i want to do this nd that final whoever supporting me doing it can pm me fur it nd from now on all hater comments getting deleted as this thread not for haters to put me to shame it for enthusiasts to encourage me in my project
  6. this will never be the death of sonic fan gaming this may become the holy grail nd so what if i want to produce a game remaking sonic 1 with 7 stages so each stage has a unique special stage so 7 chaos emeralds fit. It allows an extra stage and an excuse to produce a sky base remake in this in advanced graphics. Many people will love to play this nd sega may well like what we doing and want to pitch in.
  7. city escape will allow grindingto be in a pure classic and this whole game will allow a doomsday style level be in the original many people want some thing better than the shit sega brought out on gba for sonic 1 this may be it
  8. Also the original levels will be in this city escape will be the zone to bring the count to 7 nd sky fortress wll be extra on top of this. first to acts are similar to sky base on sms 3rd act is a boss run with final boss at end all 7 chaos emeralds not only allow super sonic in stages but an original extra zone i need a proper game maker 7 engine to make this work as i said i got someone with that thing that makes sound appear as colour to them on board for this. They right now remixing death egg mk2 act 1 in gba form for the boss run
  9. Also the original levels will be in this city escape will be the zone to bring the count to 7 nd sky fortress wll be extra on top of this. first to acts are similar to sky base on sms 3rd act is a boss run with final boss at end all 7 chaos emeralds not only allow super sonic in stages but an original extra zone i need a proper game maker 7 engine to make this work as i said i got someone with that thing that makes sound appear as colour to them on board for this. They right now remixing death egg mk2 act 1 in gba form for the boss run
  10. my idea i just recruited someone with synaesthesia to compose the bg music nd 7 zones 7 chaos emeralds 1 per stage. make it modern but classic both at once i got a basic engine but what i got now looks shit if i can get hold of a decent engine for this that easy to understand in gml then we laughing
  11. I want to create an enhanced remake of Sonic 1 on the Genesis. I want to do this with sonic advanced style graphics and sfx. I would appreciate some help and some advice on the approach of this although I have a few ideas that I am keen to use. Levels. Green Hill Zone. Set out as the original is with graphics borrowed from neo green hill zone in sonic advance. Sunset Hill's 3 Act musics will be used as they are basically gba remixes of Green Hill Zone. Marble Zone. Will have act 1 made like the original with enhanced graphics. act 2 and 3 will be made to look like crisis city a bit with remixes of crisis citys music and this will be explained in the next zone which would be a suprise to most. City Escape. Before you start trolling me i plan for this to be the unruined part of the city from marble zone/crisis city. I also plan to use grinding as a unique gimmick to this zone and this zone is included as a save system is going to be introduced and each chaos emerald is linked to each zone needing there to be 7 main zones rather than 6. I also plan for act 3 run pretty much like sunset park act 3 except your on a long version of the gun truck with eggman after about a minute of running on it in the cannon machine. Spring Yard Zone. This will be described as City Escapes Suburbs. These zones will be loyal to the original with enhanced graphics and bg music. Labyrinth Zone. Loyal to original enhanced bg and graphics. Star Light Zone. Loyal to original with enhanced bg taken from sonic advance and graphics. Scrap Brain Zone. Loyal to original except boss is at end of act 3 and is not the final boss. enhanced bg from sonic advance and graphics. Sky Base. Taken from Sonic 1 on Game Gear although obv enhanced first 2 acts will be similar to act 1 and 2 on game gear although other bits need to be added as grinding will return here. Act 3 likely to just be like a final zone and ideas for a much more difficult final boss here would be appreciated. My idea is a boss run before final boss. Extra Zone. As you guessed it a super sonic boss for collection of all 7 choas emeralds. Features. I would like to implement the elemental shields and insta shield into this game. I also would like the ability to play as Super Sonic within the levels for having 7 chaos emeralds to return too. Graphics will all be sonic advance styled and I may have the homing attack as a strictly optional setting for maybe an easy mode or something. I have made a very very basic prototype which I will upload in the next few days which is additions onto a basic engine I found which I have Kinda made a makeshift City Escape Zone Act 1 and the beginnings of Green Hill Zone Act 1. I would like some help with this for it to become a sort of community project as I believe something like this may become the holy grail in fan gaming. Blair.
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