vexer Posted September 18, 2011 Report Share Posted September 18, 2011 I decided to make a thread for the release of my game. feel free to leave comments and feedback. The game can be downloaded at the Sonic Axiom sage booth below. I hope you all enjoy. http://sonicaxiomsagebooth.weebly.com/ I have fixed the bug with the Glacial Galaxy boss and the rings remaining after bonus levels as well as others and have posted two new links for these fixes on my sagebooth. Link to comment Share on other sites More sharing options...
Strife Posted September 18, 2011 Report Share Posted September 18, 2011 Two words, my good man: HECK YES. I can already tell that there will be a lot of cool stuff this year. I'll download it now and play it en masse with the other SAGE entries once I get the chance. Link to comment Share on other sites More sharing options...
Djawed Posted September 19, 2011 Report Share Posted September 19, 2011 This game is excellent vexer. I have been playing this game for like 2 hours straight now and I managed to get to the The 8th lava stage. 8th?? You mean you didn't just keep it at 7 as many usually like to follow? Fuck yes!! I was allready kind of bummed about being at the 7th stage and feeling like it was allready over but I am glad you didn't restrict yourself vex. You really outdone yourself in this The level design is excellent. You have to think about where to go sometimes, which is a good thing. It's not linear in the slightest and most of the time you have to change directions. The stages themselves aren't like really hard, but the game at least forces you to actually play well to get to the end. Wish I could see this kind of design more often in official products. The bosses are just great vexxer. They make all the life collecting worth it because they're seriously challenging, the way I like it. I died and got frustrated at a few bosses but it only made the satisfaction of defeating them better. The music for the battles is awesome btw. The bonus stages are cool but ended up getting pretty hard around the 5th I think hehe. I ended up avoiding them because they were getting kind of anoying lol. A little question and probably also a bug I found. I sometimes would respawn from a special stage and still have many rings, hitting the checkpoint after spawning, and be able to repeat the special stage. I don't know if it was because I had a lot of rings and the special stage taking only 50 rings from me. If so then cool . I also respawned somewhere else instead of at the checkpoint at a view places at the third water zone. Also respawning after special stages or deaths restart the time count. I didn't pay attention when this happens or it probably does all the time. I found it awkward because it's like a free pass to get alot of score points killing yourself close to the end. The music is fantastic. It's very ambient and kind of different from the usual sonic music. You got a good style there but i felt some energetic/happy music were missing. I love the music nonetheless and some kind of reminded me of jazz jackrabbit. I liked the upbeat drum n bass sorta track at mineral mine zone.. or something like that (sorry forgot the name). I have a few gripes though. I don't know if there will be another revision ever, and don't know if this was overlooked or intentional, but the super peel out doesn't have to be charged for it to make you go at top speed. You can just simply tap up+jump quickly and instantly release it. Thankfully the level design doesn't support spamming it like that, but I kinda thought it was awkward seeing the animation charge up while you could allready release it from the get go. There was also a little glitch I found at molten meltdown act 2. Close to the beginning there is a tube at the top left. Well that tube doesn't take you anywhere. There is also a glitch at the 9th stage which i forgot it's name of(I was writing this while playing so i'm adjusting my post) but after a special stage/checkpoint on a small platform between electric fields it made me respawn under the ground and got me stuck. All in all vexxer. I am still enjoying the game right now. I love it so much. I don't remember ever feeling so satisfied playing a new sonic experience because most of the time the games either not finished or very glitchy. I thought hez's "sonic the hedgehog classic" would give me that feeling but sadly that game was a glitchy mess which really held it back. So there's my 2 cents and I hope you can use it . Thanks again! Link to comment Share on other sites More sharing options...
liammillay Posted September 19, 2011 Report Share Posted September 19, 2011 The final version of sonic axiom is AWESOME! But why did you change neon nights floor sprites and remove the neon trees? Link to comment Share on other sites More sharing options...
snow toilet Posted September 19, 2011 Report Share Posted September 19, 2011 Excellent. I completed the game with Sonic and collected all chaos emeralds. I really liked your level designs, music and the bosses were really cool. The final boss looked cool and looked really hard but I managed. The only problems I noticed were that it was kind of easy to get to special stages. Like Jwiwo said, after you complete/exit out of one the warp still remains and you can continuously jump in. I was able to collect five emeralds using one lamp post. Also, there is an incredibly annoying lag that appears when you use super Sonic. After loosing your rings the lag is still present until you die or complete the act. All in all, really fun and had this feel of a Sega CD game which made it even better. I'm going to play through again with Tails and Knuckles tonight. Very good, Vexer. I enjoyed Axiom as much as I thought I would. Link to comment Share on other sites More sharing options...
Hyper Emerson Posted September 19, 2011 Report Share Posted September 19, 2011 Does Super Sonic have after images in this game? It must be that freaking bug i've mentioned once, in which the game attempts to destroy the after images, but fails for some reason, resulting in countless useless invisible objects all over the level! Link to comment Share on other sites More sharing options...
Djawed Posted September 19, 2011 Report Share Posted September 19, 2011 So i've finished the game and still going for all the emeralds. THis is hands down the best fan game i've ever played. I'll go so far and say that this is the best sonic game i've played since the classics(I don't dislike the 3d games, just think they lack quality in gameplay). Replaying the levels searching for checkpoints etc made me realise how fun it was exploring the levels and get to know them more, Similar to sonic CD but I feel that sonic cd's stages are a bit more messy and I actually prefer your levels. Take that as a great compliment. One last thing. The collision detection isn't right for these platforms. Be proud vexer. The whole team behind it should be Link to comment Share on other sites More sharing options...
snow toilet Posted September 20, 2011 Report Share Posted September 20, 2011 Hmm...no after images that I remember but I was playing it at full screen. That could've been the reason of lag. @Jwiwo: That bug can come in handy with the warp to the special stages. I do like how the Sonic life icon changes to super Sonic too. Link to comment Share on other sites More sharing options...
vexer Posted September 20, 2011 Author Report Share Posted September 20, 2011 Does Super Sonic have after images in this game? It must be that freaking bug i've mentioned once, in which the game attempts to destroy the after images, but fails for some reason, resulting in countless useless invisible objects all over the level! Actually I found out Super Sonic does have an after image. I thought I got rid of it along time ago but I had only deleted it in the first level. I have fixed some of the bugs brought to my attention and will fix this as well. I will post a new link tonight. Link to comment Share on other sites More sharing options...
Hyper Emerson Posted September 20, 2011 Report Share Posted September 20, 2011 I wish i could deactivate some special effects in Glacial Galaxy. Maybe then that level would run well for me. Also, you need to fix the up/down arrow bug in the data/level select screen. And see if you can do something about how ridiculously fast the characters drown, ok? Link to comment Share on other sites More sharing options...
Death The Echidna Posted September 20, 2011 Report Share Posted September 20, 2011 Since you're going update it, don't let Knuckles skip bosses by gliding through the sky (at least I know that the first boss has this bug). Link to comment Share on other sites More sharing options...
Sonicinos Posted September 20, 2011 Report Share Posted September 20, 2011 Hoorah! Been a time since I've enjoyed a Sonic fan game this good. Excellent graphics, music and level design. Successful SAGE off this alone, I reckon, but I'm definitely going to check the rest out. Link to comment Share on other sites More sharing options...
DerZocker Posted September 21, 2011 Report Share Posted September 21, 2011 played a few levels and it's great^^ Really nice leveldesign and i love that pinball boss Link to comment Share on other sites More sharing options...
snow toilet Posted September 21, 2011 Report Share Posted September 21, 2011 played a few levels and it's great^^ Really nice leveldesign and i love that pinball boss That was one of my favorites. There was also the Glacier Galaxy's boss that amazed me. Link to comment Share on other sites More sharing options...
Apricity Posted September 22, 2011 Report Share Posted September 22, 2011 Btw you can cheat bosses by peelouting on the far lef tof the screen and jumping at exactly the right time to jump outside the area and past them. Link to comment Share on other sites More sharing options...
Strife Posted September 23, 2011 Report Share Posted September 23, 2011 Just beat the game as Tails. Holy hyperspace, that final boss fight was intense, especially because of the music. xD My first time fighting him, I ran into a bug where I left the right side of the screen and the camera was pulled out of its fixed position. I was a good boy and remained in the fighting area, though. Link to comment Share on other sites More sharing options...
Sonicinos Posted September 24, 2011 Report Share Posted September 24, 2011 Is there any difference in the game playing through as the other two characters, besides abilities of course? Link to comment Share on other sites More sharing options...
snow toilet Posted September 24, 2011 Report Share Posted September 24, 2011 Nope. I haven't played it with Tails yet but I'd assume no all around. Link to comment Share on other sites More sharing options...
Strife Posted September 24, 2011 Report Share Posted September 24, 2011 Is there any difference in the game playing through as the other two characters, besides abilities of course? Not that I can tell. I think everyone fights Metal Sonic in the final zone. Although, Sonic might have some differences due to his ability to change into Super Sonic. I haven't beaten the game with all of the Chaos Emeralds as him yet, though. Link to comment Share on other sites More sharing options...
liammillay Posted September 25, 2011 Report Share Posted September 25, 2011 I got stuck on the desert level(forget what its called). Link to comment Share on other sites More sharing options...
Hyper Emerson Posted September 25, 2011 Report Share Posted September 25, 2011 The pillar glitch got you? (Sometimes the pillars needed to be rolled through and used as platforms go completely through the ground, making the level unwinnable) Link to comment Share on other sites More sharing options...
liammillay Posted September 26, 2011 Report Share Posted September 26, 2011 yeah. Link to comment Share on other sites More sharing options...
vexer Posted September 29, 2011 Author Report Share Posted September 29, 2011 If anyone is interested I have fixed some more bugs. Here are the links http://www29.zippyshare.com/v/95535517/file.html http://www41.zippyshare.com/v/15231908/file.html Link to comment Share on other sites More sharing options...
Djawed Posted September 30, 2011 Report Share Posted September 30, 2011 Ah nice. The peel out's been fixed and more. Anyway vex the music in axiom has really grown on me and I really have no experience extracting files like this (don't even know if it's possible) but would you be able to provide the music of the game? Link to comment Share on other sites More sharing options...
Strife Posted September 30, 2011 Report Share Posted September 30, 2011 I do know that a few of the songs are on Newgrounds. I found the final boss tune after I beat the game: http://www.newgrounds.com/audio/listen/245508 I couldn't remember any of the other ones, though. xD; It would be helpful if the credits were listed in a readme file as well as the end of the game. Link to comment Share on other sites More sharing options...
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