Cstyler Posted September 20, 2008 Report Share Posted September 20, 2008 Hi. I need extension kcfloop.mfx (for MMF2). Somebody please send me mfx file on my e-mail: [email protected] Thanks in advance. Link to comment Share on other sites More sharing options...
DimensionWarped Posted September 20, 2008 Report Share Posted September 20, 2008 That'd be a Warez request. Link to comment Share on other sites More sharing options...
Cstyler Posted September 20, 2008 Author Report Share Posted September 20, 2008 Well, extentions aren't a freeware? Link to comment Share on other sites More sharing options...
DimensionWarped Posted September 20, 2008 Report Share Posted September 20, 2008 No, obviously not since ownership of the program in question is required in order to download them. The bonus pack extensions come with current versions of MMF. It's like saying the executable file for MMF itself is freeware because it's just an individual file within the install. I'd just like to take this moment to say that no one would think anything about it if you hadn't made this remark: I can't install bonus-packs and extension-packs cause I'm using cracked version of MMF2 (oh, bad ass). Which basically tells everyone that you know you are trying to pirate from the company involved through this topic. And yeah, thats infraction worthy if not worse. Link to comment Share on other sites More sharing options...
Cstyler Posted September 20, 2008 Author Report Share Posted September 20, 2008 Edited D: Link to comment Share on other sites More sharing options...
GSF Posted September 20, 2008 Report Share Posted September 20, 2008 It's illegal to send over any Bonus Pack extension individually. Some other extensions, which aren't in the packs, for example 'Random Names Generator' or the Phizix extensions are distributed by the authors themselves, so they have different licenses & stuff. Also, if you need kcfloop, which is Fast Loop, you can put the kcfloop.COX, which is from MMF1.5, into your mmf1 subfolder, and remove any Fast Loop events and replace them with MMF2's built-in fastloops. I think the MMF1 fastloop (kcfloop.cox) is freeware, so there wouldn't be a problem with that... with the extension itself, of course. The MMF1 Fast Loop COULD be acquired freely here: http://clickteam.info/extensions , but you'll get a 404. Maybe some other site still has it. Or even better, go to https://www.clickteam.com/web-shop/ and buy MMF2. Simple. You get all the nice stuff, and the updates which will allow you to open Worlds without risk of crashes due to sound issues, and other misc apps. 1 Link to comment Share on other sites More sharing options...
Cstyler Posted September 20, 2008 Author Report Share Posted September 20, 2008 Thanks, gsoft! And I think I'll buy MMF2 in nearests months. Rep up Link to comment Share on other sites More sharing options...
GSF Posted September 20, 2008 Report Share Posted September 20, 2008 No prob, dude ;D But, why do you need the kcfloop anyway? I guess you have to remove it from the app, right? Link to comment Share on other sites More sharing options...
Serephim Posted September 20, 2008 Report Share Posted September 20, 2008 this thread reeks of hypocrisy Link to comment Share on other sites More sharing options...
Cstyler Posted September 20, 2008 Author Report Share Posted September 20, 2008 But, why do you need the kcfloop anyway? When I try to open project created in MMF1 in MMF2, there is a message "Cannot load extension kcfloop.mfx". But kcfloop.mfx is in the Extensions folder! I'm in perplexity. Link to comment Share on other sites More sharing options...
GSF Posted September 20, 2008 Report Share Posted September 20, 2008 Oh, wait a sec there. It says 'cannot load', not 'find'. This means that MMF2 KNOWS the extension is there, but it's not opening correctly. Maybe because: 1-It's another extension simply renamed to kcfloop.mfx 2-It's an old version, possibly the MMF1.5 one? Try changing the file's extension to .cox and slap it in the mmf1 subfolder. 3-Conflict between different extensions of the same name. This was typical in MMF1, when you load an app using the TGF String Parser object (string.gox) it won't load because the MMF1 built-in string has the same filename. I don't think this is the problem though. 4-Another kind of error. Link to comment Share on other sites More sharing options...
Cstyler Posted September 21, 2008 Author Report Share Posted September 21, 2008 All that has not helped. Strange.. Link to comment Share on other sites More sharing options...
GSF Posted September 21, 2008 Report Share Posted September 21, 2008 Damn, this is quite weird. I guess your only choice is to open that in MMF1.5 and remove everything related to that extension, save, then open with MMF2 and make again all the related parts in the events. Link to comment Share on other sites More sharing options...
Cstyler Posted September 21, 2008 Author Report Share Posted September 21, 2008 Ok, I'll try Link to comment Share on other sites More sharing options...
DimensionWarped Posted September 21, 2008 Report Share Posted September 21, 2008 this thread reeks of hypocrisy Sereph, the rule is that you don't request warez. What you do elsewhere is your own fucking business, and I'll thank you to remember that. Link to comment Share on other sites More sharing options...
luksamuk Posted March 20, 2009 Report Share Posted March 20, 2009 Ah well, it happens with me too. Seems like it has something relationed to the MMF2's built version you've downloaded. Since mine's R239. Link to comment Share on other sites More sharing options...
Cstyler Posted March 20, 2009 Author Report Share Posted March 20, 2009 Problem solved.) Link to comment Share on other sites More sharing options...
mattt360 Posted March 28, 2009 Report Share Posted March 28, 2009 howd you solve it? i have the same problem, i'll give rep. Link to comment Share on other sites More sharing options...
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