OverbounD Posted May 30, 2008 Report Share Posted May 30, 2008 This is probably a dumb question but does anyone know a good way to get Sonic smashed between two solid objects (obj_walls). I'm using Damizean and McdlzzY's engine. Link to comment Share on other sites More sharing options...
rogueyoshi Posted June 1, 2008 Report Share Posted June 1, 2008 basically, you check for top and bottom collision simultaneously and kill sonic if they are both true. Link to comment Share on other sites More sharing options...
DimensionWarped Posted June 1, 2008 Report Share Posted June 1, 2008 I wouldn't recommend that myself since that can make the creation of certain gimmicks more difficult. Instead, I'd do something that is basically the same exact thing, only the top collision has to be overlapping a specially designed crush sensor (only certain areas that are marked can crush the player) and the player has to be on the ground. 1 Link to comment Share on other sites More sharing options...
OverbounD Posted June 2, 2008 Author Report Share Posted June 2, 2008 that gives me an idea, thanks DW. Link to comment Share on other sites More sharing options...
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