xhedgehogx Posted September 11, 2007 Report Share Posted September 11, 2007 There's a work in progress of Tails following Sonic, no where near perfect. Since I made this video, I made minor tweeks to what was done and made tails less annoying. But I'm still having the problem with the collision. It has to be in sonic worlds' main engine somewhere, I can't find it. I want Tails to go through the player instead of effecting the player to move or get stuck. Can anyone help me with that? Thanks. SOrry if this is in the wrong place. It's based off Sonic RC's tails following sonic tutorial. I got the idea from Sonic 2, if anyone didn't know. Which is coming out on xbla on the 12th Link to comment Share on other sites More sharing options...
DimensionWarped Posted September 11, 2007 Report Share Posted September 11, 2007 I might be able to tell you if I actually had some code. On the otherhand, I don't, so I'm just going to have to suggest that you might have some collision qualifiers set weirdly somewhere. Link to comment Share on other sites More sharing options...
xhedgehogx Posted September 11, 2007 Author Report Share Posted September 11, 2007 Alright, I'll upload the current code if I can't figure it out. I know that if I got rid of Tails' collision markers, the problem stops. So something about Tails' collision markers is setting the player's x and y speed to 0. edit:yeha I've been going at this for about an hour. SonicWorlds03RC3.zip Link to comment Share on other sites More sharing options...
Aikocho Posted September 15, 2007 Report Share Posted September 15, 2007 Alright, I'll upload the current code if I can't figure it out. I know that if I got rid of Tails' collision markers, the problem stops.So something about Tails' collision markers is setting the player's x and y speed to 0. edit:yeha I've been going at this for about an hour. I don't know if you figured this out yet, but tails sencers are group 0 and group 0 is somthing sonic collides with. Just get rid of group 0 in all of tails' sencers and problem solved. Link to comment Share on other sites More sharing options...
xhedgehogx Posted September 17, 2007 Author Report Share Posted September 17, 2007 Can't believe I didn't think of that. Thanks. Link to comment Share on other sites More sharing options...
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