Jump to content
A 2021 backup has been restored. Forums are closed and work in progress. Join our Discord server for more updates! ×
SoaH City Message Board

AstroPiranha

Members
  • Posts

    76
  • Joined

  • Last visited

Everything posted by AstroPiranha

  1. I've already followed you on Soundcloud for a while now, and I've enjoyed your works, especially your remixes (remix of "Raindrop Ruin", Foliage Furnace and Aquarium Park come to mind at the moment). Don't worry if you don't get too many replies, just keep doing what you do best and people will be sure to follow.
  2. Sadly, none that we know of. As for this year's SAGE, I've got nothing save for a few ideas (hint hint lol). Oh well, I guess that gives me another year to bring them to life.
  3. lol I would main Team Tetrimino Also, I propose Burger King mascot from those silly games they offered at BK at one point.
  4. Oh, this is nice. I wonder what kind of things I can sprite with this... (Pretty much anything, that's what)
  5. To be honest, they may not make a difference. The level tiles are the problem here. They look…oddly flat, and Metal looks like a 3D object with depth. As a result, they clash. Change the way the tiles are shaded and you should start seeing a difference.
  6. I want to say Metal looks out of place due to Metal's shading contrasting with the rest of the environment (at least, that's what it looks like in the first pic). That just may be me, though.
  7. Holy wow my phone can't do that trailer justice So many things to do, and its only the demo! I can't wait to play this, dude. although that level card looks trippy as fuck
  8. lolwhat (I know you're probably joking and all, but why does this sound remotely doable?)
  9. Oh no they said the "D" word in a Sonic game Lost World confirmed to be rated M for Mature With that out of the way, I'm suddenly excited to use Cosmos and Eagle in-game.
  10. I guess, just put it in blatantly labeled spoiler tags. Also, Lange had that sort of earworm-ish melodic talent. Sugar Splash is basically taking residence in my head for now.
  11. I think that's what attracted me to this project in the first place. I saw some of the concepts and story, and I noticed all of the connections Jass and co. wanted to make to the classic Sonic games.
  12. I believe you have to unlock all the special stages first (don't quote me on that, I haven't done it yet).
  13. Some abilities that come to mind are a double jump, homing attack, bounce/stomp move or a "tornado kick" (iirc, he did something similar in Sonic Advance 3?).
  14. Whoa. Thanks for bumping this, now I get to see all the awesome stuff related to STT. Although, in hindsight I could've just checked your siggy.
  15. Oh snap, they're so smooth. Although, I wonder where Knuckles pulls that hat from…
  16. It sounds like a good idea , but I think there should be an option to switch between LW parkour and classic controls.
  17. Ok, time to cancel my vacation to Brazil. In all seriousness, how did things even get to that point? There's not much I can personally do (other than take Serephim's course of action). Hopefully, word of mouth can get this sort of news to the right ears.
  18. Pony related stuff aside, I think that more news needs to be released on this before any proper judgements can be made.
  19. Oh great, now I can't unsee it lol I think the middle spike could use a little extension.
  20. Well, it looks like you guys are a nice batch of fries
  21. I'm just gonna hope that they change the title for Super Smash. Even fans have better ideas for names. Also, I know who I'm gonna main The time will come to wreck shit with Villager.
  22. The ballad of ila I cri evritiem Also, topic relevant: they better change that awkward loading between levels or I swear on me mum I'll smack some gardening tools and female dogs
  23. First off, welcome to the forums! Second, I've been following this project on Soundcloud and I'm eagerly awaiting more tracks. The "Stage Clear" theme and Phantasmal Thicket Boss are my faves right now.
×
×
  • Create New...