InfinityAlex Posted July 17, 2014 Report Share Posted July 17, 2014 (edited) Well, the SAGE trailer came out earlier than I anticipated, but here it is, my in-dev fangame, Sonic Dynamo. Let me just grab a copypasta from the SAGE booth! :3 "Sonic Dynamo is being developed by InfinityAlex (project lead, level designer, programmer), ZigZagX (art, programmer), Hobbers (art, additional programming), PicsandPixels (art), Jassbec (musician), Mr Lange (musician) and Can of Nothing (guest musician). The game features custom sprites made by Hobbers and, upon completion of the soundtrack, music by Jassbec and Mr Lange. The project was initially called Sonic Paradise and we'd planned it as an open world project where the player would collect upgrades and complete tasks to advance, similar to the Banjo-Kazooie series, but during development, we decided to switch the focus of the game to a more traditional Classic Sonic game in an attempt to create a spiritual successor to the classic era series." In the SAGE demo, you'll see one complete zone, except from the fact that almost all of it's music is placeholder material right now. I'll be posting a trailer once we have one, but for now here are some screenshots not seen anywhere else; Edited December 18, 2014 by InfinityAlex 2 Link to comment Share on other sites More sharing options...
GenericSonic Posted July 17, 2014 Report Share Posted July 17, 2014 (edited) Your skilled dude Also there a bug with the spin dash his whole texture is curled. Edited July 17, 2014 by GenericSonic Link to comment Share on other sites More sharing options...
InfinityAlex Posted July 17, 2014 Author Report Share Posted July 17, 2014 Your skilled dude Also there a bug with the spin dash his whole texture is curled. Thanks a lot, but I don't get how you mean there's a bug. No one else but the dev team have played this yet. XP Link to comment Share on other sites More sharing options...
GenericSonic Posted July 17, 2014 Report Share Posted July 17, 2014 (edited) In the screenshot the textured is curled Edited July 17, 2014 by GenericSonic Link to comment Share on other sites More sharing options...
Vexel Posted July 17, 2014 Report Share Posted July 17, 2014 It's not a bug, I think it's an effect like the heat of the lava. Link to comment Share on other sites More sharing options...
GenericSonic Posted July 17, 2014 Report Share Posted July 17, 2014 Ok. Link to comment Share on other sites More sharing options...
InfinityAlex Posted July 17, 2014 Author Report Share Posted July 17, 2014 It's not lava, it's a heat wave. And yes, that's correct. Link to comment Share on other sites More sharing options...
Vexel Posted July 17, 2014 Report Share Posted July 17, 2014 Hahah yes, I saw the sand after ^^ Also, your game looks promising, I will try it and do a gameplay video of this Link to comment Share on other sites More sharing options...
InfinityAlex Posted July 17, 2014 Author Report Share Posted July 17, 2014 Thanks a lot! It's great to hear such encouraging compliments only a few hours after announcement! 1 Link to comment Share on other sites More sharing options...
Bluestorm Posted July 17, 2014 Report Share Posted July 17, 2014 Wow, this looks really good. I think the best part of this game is Sonic's sprites, they look awesome! Good luck on your project! Link to comment Share on other sites More sharing options...
InfinityAlex Posted July 17, 2014 Author Report Share Posted July 17, 2014 Thanks again! Sprites are courtesy of Hobbers. If you look closely, you'll notice Sonic actually has shoes unique to this game. They're actually a mix between the classic shoes, the SOAP shoes and the Riders shoes! TRIVIA GET! Link to comment Share on other sites More sharing options...
thevaleev Posted July 17, 2014 Report Share Posted July 17, 2014 (edited) I'm wanna play it! Hopefully it will not lag. Edited July 17, 2014 by thevaleev Link to comment Share on other sites More sharing options...
GenericSonic Posted July 17, 2014 Report Share Posted July 17, 2014 I think it won't. Link to comment Share on other sites More sharing options...
Highwire4 Posted July 17, 2014 Report Share Posted July 17, 2014 This is looking pretty nice. The desert stage reminds me of some concept artwork I did for Sonic Exodus before I left the team. 1 Link to comment Share on other sites More sharing options...
InfinityAlex Posted July 17, 2014 Author Report Share Posted July 17, 2014 I'm wanna play it! Hopefully it will not lag. Heh, calm yourself, dude! Don't worry, it's not very graphic intensive so it really shouldn't lag. However, anyone who had problems with the initial build of Chrono Adventure may have problems with this as I think it's using Direct X9... This is looking pretty nice. The desert stage reminds me of some concept artwork I did for Sonic Exodus before I left the team. Thanks for the compliment! Speaking of concept art, I have a little something to show you all! Bit of trivia for y'all; the literal translation of his Japanese name is rope cutter because I initially designed him to cut ropes on bridges. As well as this, his "English" name "Kamba" is actually the Swahili for rope cutter! Link to comment Share on other sites More sharing options...
Miru Posted July 17, 2014 Report Share Posted July 17, 2014 Looks really generic. I recommend you switch back to the Banjo-Kazooie approach, then there would at least be something distinct about it. Link to comment Share on other sites More sharing options...
AstroPiranha Posted July 17, 2014 Report Share Posted July 17, 2014 I'd say that the "genericness" you noted Miru would be due to the fact that (not much of) a single stage is being shown. Maybe you tune will change once more info is revealed. (Although, the Banjo-Kazooie approach can be used for another game) I didn't even notice the new shoes though, and it's a nice touch! Same with the Kamba badnik. I need more Dynamo pls 2 Link to comment Share on other sites More sharing options...
InfinityAlex Posted July 17, 2014 Author Report Share Posted July 17, 2014 Looks really generic. I recommend you switch back to the Banjo-Kazooie approach, then there would at least be something distinct about it. Actually, this game has a rather unique moveset and will have many interesting gimmicks down the line, as well as some awesome bosses. Maybe I'll use the open world idea some other game. I'd say that the "genericness" you noted Miru would be due to the fact that (not much of) a single stage is being shown. Maybe you tune will change once more info is revealed. (Although, the Banjo-Kazooie approach can be used for another game) I didn't even notice the new shoes though, and it's a nice touch! Same with the Kamba badnik. I need more Dynamo pls Thanks a lot. I'll make sure to keep posting stuff here as it comes, though not too much! Don't want to spoil the game! Link to comment Share on other sites More sharing options...
Can of Nothing Posted July 17, 2014 Report Share Posted July 17, 2014 While I'm dropping in to sing the praises of just how much I love that running animation, the game's looking good. I'm really digging how Sonic fangames lately have been getting a massive boost in quality overall, there's so much polish and detail and attention going into a lot of things. I'd say this project's a pretty good example of it, the assets going into this, and the time put into all this, it's really impressive how much dedication you guys put into making this stuff, and even without any profits. Also watch out for the tracks that Can of Nothing made, that guy is a terrible musician and can't make stuff to save his life Link to comment Share on other sites More sharing options...
InfinityAlex Posted July 17, 2014 Author Report Share Posted July 17, 2014 While I'm dropping in to sing the praises of just how much I love that running animation, the game's looking good. I'm really digging how Sonic fangames lately have been getting a massive boost in quality overall, there's so much polish and detail and attention going into a lot of things. I'd say this project's a pretty good example of it, the assets going into this, and the time put into all this, it's really impressive how much dedication you guys put into making this stuff, and even without any profits. Also watch out for the tracks that Can of Nothing made, that guy is a terrible musician and can't make stuff to save his life plugplugplugplugplug! But seriously, thanks for the compliments, though! (er, dude, your stuff isn't in this demo as I'm still trying to fit it properly, but Worlds is being a bitch!) 1 Link to comment Share on other sites More sharing options...
BigBlue Posted July 17, 2014 Report Share Posted July 17, 2014 I have no complaints. Christ, man, that takes alot of talent for someone not to have complaints. Link to comment Share on other sites More sharing options...
Miru Posted July 18, 2014 Report Share Posted July 18, 2014 I do realize the game has plenty of innovations as is, and well-done graphics. Link to comment Share on other sites More sharing options...
InfinityAlex Posted July 18, 2014 Author Report Share Posted July 18, 2014 I have no complaints. Christ, man, that takes alot of talent for someone not to have complaints. Great to hear, but no fan game is ever truly perfect, no matter work goes into it! However, I'm hoping that what you play will reinforce your opinions! Link to comment Share on other sites More sharing options...
bleus Posted July 30, 2014 Report Share Posted July 30, 2014 sprites look like the BtS ones (ignore my coment) Link to comment Share on other sites More sharing options...
bleus Posted July 30, 2014 Report Share Posted July 30, 2014 both kamba lookin good but i pever that green one Link to comment Share on other sites More sharing options...
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