Stritix Posted May 8, 2013 Report Share Posted May 8, 2013 If you have been working on something that you would like to share with us but perhaps don't wish to create a separate thread for it, then post it here! I'll start. I'm currently working on a custom Sonic the Hedgehog engine in Multimedia Fusion 2. It's similar to the classics, but the pinball physics are much stronger. I'm doing my own thing while still trying to remain true to Sonic's roots. Here's some screenshots I took a few months ago of the engine test phrase. The character sprites are indeed custom. Topic has been pinned for ease of access. 3 Link to comment Share on other sites More sharing options...
Sly4Good Posted May 8, 2013 Report Share Posted May 8, 2013 Here's a preview of my Marble Zone Project for Sonic Generations. All I'm really able to do is model it. I can't run Generations so I can't import it, and I can't make custom textures all that well, so it'd be nice if I could get some help. Also: Great Idea for this thread. 2 Link to comment Share on other sites More sharing options...
Clouder Posted May 8, 2013 Report Share Posted May 8, 2013 Can I have that engine? Link to comment Share on other sites More sharing options...
A.T. Posted May 8, 2013 Report Share Posted May 8, 2013 Can I have that engine?thats a lot to ask for... You can always learn to develop your own engine, plus I don't think SG is ready for any release, however he can correct me if I am wrong. Link to comment Share on other sites More sharing options...
Thekessler12 Posted May 8, 2013 Report Share Posted May 8, 2013 (edited) I Started working on Sonic Whirlwind again. Edited May 8, 2013 by xXTragicAngelXx 4 Link to comment Share on other sites More sharing options...
Clouder Posted May 8, 2013 Report Share Posted May 8, 2013 I Started working on Sonic Whirlwind again. Cool! I see your using BlazefireLP's Message Box... Link to comment Share on other sites More sharing options...
Stritix Posted May 8, 2013 Author Report Share Posted May 8, 2013 Can I have that engine? Sorry. A.T. is quite right. It's built specifically for my game project. I have no plans for it to be used for anything else. Link to comment Share on other sites More sharing options...
Hobbes Posted May 8, 2013 Report Share Posted May 8, 2013 @Tragic: Haven't seen that before, nope never. ;3 The character selection screen looks new, though. Very nice! Link to comment Share on other sites More sharing options...
Clouder Posted May 8, 2013 Report Share Posted May 8, 2013 Darn. Sonic Worlds dun goofed on me! Link to comment Share on other sites More sharing options...
Thekessler12 Posted May 13, 2013 Report Share Posted May 13, 2013 Moar Wind of Whirling! 2 Link to comment Share on other sites More sharing options...
Thekessler12 Posted July 23, 2013 Report Share Posted July 23, 2013 Sprites by Goncas Engine by BlazefireLP Any more and whirlwinds getting its own topic... 2 Link to comment Share on other sites More sharing options...
Stritix Posted July 23, 2013 Author Report Share Posted July 23, 2013 Looking good. Link to comment Share on other sites More sharing options...
Thekessler12 Posted July 29, 2013 Report Share Posted July 29, 2013 I took screenshot of an older build of whirlwind but they were too big to post here so i uploaded them to my deviant art which needed more pictures anyway. http://tonic41.deviantart.com/gallery/44644492 Link to comment Share on other sites More sharing options...
Abominal Taz Posted July 30, 2013 Report Share Posted July 30, 2013 Hmm...This all looks really good. I've never dipped my hands into making a Fan game. Link to comment Share on other sites More sharing options...
Highwire4 Posted September 7, 2013 Report Share Posted September 7, 2013 Since its Screenshot saturday. Heres a screen of the game I'm working on. The ESTATE 1 Link to comment Share on other sites More sharing options...
Abominal Taz Posted September 9, 2013 Report Share Posted September 9, 2013 Wow this all looks so good. That's it. You all have inspired me to work on making a game. I'm limited to using Stencyl since I have a mac, but I'll be a workin'! Link to comment Share on other sites More sharing options...
Clouder Posted September 17, 2013 Report Share Posted September 17, 2013 COMING SOON... Link to comment Share on other sites More sharing options...
OverbounD Posted October 2, 2013 Report Share Posted October 2, 2013 With a little guidance from my pal Mercury, I almost have time travel functioning again. Unlike in previous versions of my game time zones are completely separate rooms with different layouts. This meant that I needed a new way to determine where the player should spawn after jumping between time zones. The solution is having multiple instances of a spawn object each with it's own spawn_id variable set to a value in the instance creation code. This value is checked against a similar variable set in the time post of the previous room. Each instance of the spawn object then checks to see if it's spawn_id variable matches that of the time post. If it does then that is where the player is spawned. Anyway here's a shot of Sonic running around a pole. 2 Link to comment Share on other sites More sharing options...
Neo_Fire_Sonic Posted October 15, 2013 Report Share Posted October 15, 2013 Let me show you my real power. FIGHT!!!! TAKE THIS!!! what will happen next... ohh, MVC2 styled super portrait, this can only get better. Link to comment Share on other sites More sharing options...
Clouder Posted October 15, 2013 Report Share Posted October 15, 2013 (edited) Sonic be pole dancin' EDIT: Coming Soon: Sonic WoS demonstrates the boost function Edited October 15, 2013 by DaHog Link to comment Share on other sites More sharing options...
OverbounD Posted October 22, 2013 Report Share Posted October 22, 2013 (edited) Some of you have seen this in the chat but it's a chunk from Drifting Dynamo past me and Apricity are working on. Edited October 22, 2013 by Overbound 1 Link to comment Share on other sites More sharing options...
Clouder Posted October 22, 2013 Report Share Posted October 22, 2013 (edited) The new logo for my fangame: Sonic Wrath of Shadows! A mixture of all the previous logos in 1! Edited October 23, 2013 by DaHog Link to comment Share on other sites More sharing options...
Clouder Posted October 24, 2013 Report Share Posted October 24, 2013 (edited) ERMIGHERD DABBLE POST Yep, the logo changed once again: EDIT: 275th POST! WOOOOOOOOOOOOOOOOOOOOOOOO! Edited October 24, 2013 by DaHog 2 Link to comment Share on other sites More sharing options...
Stritix Posted November 22, 2013 Author Report Share Posted November 22, 2013 Just leaving this here... Zone 2 mock up for my project. Link to comment Share on other sites More sharing options...
Stritix Posted November 23, 2013 Author Report Share Posted November 23, 2013 A little update. Link to comment Share on other sites More sharing options...
Recommended Posts