Guest Mr Lange Posted July 9, 2013 Report Share Posted July 9, 2013 In that case, I'm looking forward to this very much...I may be able to help out with some of the sprite work, if you want. We'll see, I haven't decided if I'm going to rework the sprites or just use the original graphics in 3d. Link to comment Share on other sites More sharing options...
InfinityAlex Posted July 9, 2013 Report Share Posted July 9, 2013 OK. Either way, just message me if you decide on new sprites. Link to comment Share on other sites More sharing options...
Highwire4 Posted July 9, 2013 Report Share Posted July 9, 2013 Wow, this is pretty impressive dude, and I really like how you're making this open source for other people to use. I'll be watching this Link to comment Share on other sites More sharing options...
Chaos-Fusion Posted July 11, 2013 Author Report Share Posted July 11, 2013 Video Update: Woooooo What I have in this video: Sonic CD styled Special Stage Sonic Advance 2 styled Special Stage 3D Platformer movement Basic Sonic Abilities(Ring loss, Spin Dash, Rolling) Basic Enemies + Zero Robot from Sonic Advance 2 Various HUD styles for the Special Stages Rainbow Road test Link to comment Share on other sites More sharing options...
InfinityAlex Posted July 11, 2013 Report Share Posted July 11, 2013 Can we have a download please? I wanna play Rainbow Road. Link to comment Share on other sites More sharing options...
Guest Mr Lange Posted July 11, 2013 Report Share Posted July 11, 2013 Video Update: Woooooo What I have in this video: Sonic CD styled Special Stage Sonic Advance 2 styled Special Stage 3D Platformer movement Basic Sonic Abilities(Ring loss, Spin Dash, Rolling) Basic Enemies + Zero Robot from Sonic Advance 2 Various HUD styles for the Special Stages Rainbow Road test Hell yes the potential for a Sonic Drift 2 remake isn't far off now. Link to comment Share on other sites More sharing options...
Chaos-Fusion Posted August 22, 2013 Author Report Share Posted August 22, 2013 Haven't released anything for this in a while so here's what I've got up to this point. Has everything the last video mentioned Update: http://sandbox.yoyogames.com/games/219041-sonic-3d-special-stages http://www.mediafire.com/download/6w71q8bf17cg5sg/Update.rar Note:I pretty much know about the camera clipping and Sonic getting stuck on wall, I'm still trying to fix those. Controls are the same: A to jump, S to roll, D to bounce, Q & E to quickstep, Pageup & PageDown to scroll through levels. Wall of Text: In terms of status, I won't be releasing the GMK untill I fix some horrible bugs and optimise it the engine more as there are some occasions where the engine will have a huge frame rate drop or Sonic will fall through the floor. (Aka: While on a platform, Charge up a full spin dash and then release it when facing a wall.) Also, I've decided to exclude the Racing elements due to them being out of the original scope. (Sorry Guys, I may add them in a later release but I want to focus on core engine features over misc features) Hell, the original scope was meant to be a Sonic CD Special Stage Engine that was meant to be for my other game but I ended up turning it into a 3D platformer engine. Link to comment Share on other sites More sharing options...
InfinityAlex Posted August 22, 2013 Report Share Posted August 22, 2013 *reads* OK...I can't wait for the gmk release. I'm just wondering how I could import it into my own game. Gonna stop yapping and play this now. ___________________________________________ FATAL ERROR in action number 1 of Key Press Event for <Page Down> Key for object objSonic3D: Moving to previous room before the first room. Wat? Link to comment Share on other sites More sharing options...
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