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Sonic Advance Zero


Sotsug

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From my first tests so far, I can say that I'm quite impressed. You know, after some experience with Sonic Advance: Worlds demo (and its weak physics), I was pretty convinced that Advance-based fangames could be hard to do.

Well, today I've seen two great examples: the engine test for Sonic Infinite, and your tech demo, that I've been looking forward since I saw the video on Youtube.

Shadow's skills are great, but he gets kinda stuck when you use the Action 1 on ground, forcing you to change characters to regain control. By his pose, I think he uses Chaos Control with an emerald, am I correct?

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