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Zero Dozer

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Everything posted by Zero Dozer

  1. Just to warn to everyone who actually considers giving a chance to Sonic Boom: Both games and cartoon were a pile of stinking junk ever since its conception.

    1. Show previous comments  7 more
    2. Jassbec

      Jassbec

      The games are pretty shit, the show is fine, might not be "Sonic-y" per se, but it's still watchable nonetheless, and that's a big accomplishment for today's shows.

    3. Assassin-HeatBeat

      Assassin-HeatBeat

      What makes something "Sonic-y" is what I wanna know.

    4. Zero Dozer

      Zero Dozer

      I don't know a definitive formula (One that everyone would accept), but I think on the Classic and Adventure eras.

  2. Seems like Marble Garden wants your blood. XD I'll wait a little longer, then I'll make a test out of the full job. At least a Genesis emulator is something my machine can run.
  3. That's hard to say, because both uses different basis for the making. I wouldn't prefer a side here, actually. The only truth to me is that, as of late, fans have been better off making Sonic games than SEGA themselves. LakeFeperd with his fan games, Tiddles at Retro with his Sonic 3 Complete hack, those guys make me kinda proud of knowing that at least the Sonic fanbase still has something going on.
  4. Is there any place in the world where you can REQUEST a bugfix and someone would do it via good will?

    1. Show previous comments  1 more
    2. Mr. Potatobadger

      Mr. Potatobadger

      Yea, most of the time here people will help you fix a bug without being mean.

    3. Zero Dozer

      Zero Dozer

      I just wonder how lazy or autistic I am of a person for asking for those fixes anywhere.

      And I don't think that people would cater to what I would ask. Not here. I mean, Sonic United isn't a ROM hacking community (despite being a fan-gaming community, but you know what I mean).

    4. Zero Dozer

      Zero Dozer

      Then again, am I really too lazy for asking people to fix a bug/problem instead of learning how to code into things? That's what hackers at FFH told me when I spoke of the situation.

  5. I've never played the original Stunt Race, but the game looks quite interesting, Lake.
  6. Well, I knew Sonic Boom was gonna be another Sonic '06, but damn...

    1. Show previous comments  4 more
    2. StealthyMC

      StealthyMC

      How was Lost World 06 2? At least it wasn't riddled with glitches and it had actual polish to it. Even though the game wasn't great, I wouldn't consider it an 06 2.

    3. GSF

      GSF

      Does Boom have hedgehogs making out with human girls? Nope? Then it's not another 06.

      I'm seeing mainly disappointment regarding this game, though... which isn't unexpected for me.

      I'll just stick to Colors.

    4. Zero Dozer

      Zero Dozer

      I don't give a fuck about Elise's yiffer romance. Boom is as bugged as '06, and it sinks Sonic's reputation just as bad as '06 did.

  7. Just saw the Sonic Prologue video. It's fantastic!

  8. If Brazil was to lose that way, it would be best if they performed a WO. XD

  9. I was wondering if there isn't someone around here able to help you. I would if I knew how to program, y'know. Estava me perguntando se não tem alguém aqui capaz de te ajudar. Eu até ajudaria se eu soubesse programar.
  10. I'll do this in portuguese, so you get more comfortable with the conversation. Okay, atraiu um pouco do meu interesse. Vi os vídeos e até que me parece promissor. Só nos preste um favor: trabalhe neste projeto. Sabe, tem sido bem raro qualquer um que não seja o Lake Feperd terminar um fan game. Eu gostaria de ver esse aí pronto.
  11. Thanks for giving us signs of life. We needed it XD
  12. I was seeing the Freedom Planet video on Steam. So, it seems that its franticness has gotten me. For what I've seen, the game presents some action frenzy that even Sonic on the Genesis wouldn't be capable of. So, let me say that I am impressed at what this game is and I am rooting for its success.
  13. Got a new test on it, TailsSena. First, there have been BIG improvements on physics! The jump is on the right timing. Still, it seems that inertia physics are something amiss. When you run up a wall and jump, Sonic jump straight away from the wall, losing the momentum he had instead of having height boosted by the ascending. Spin Dash didn't seem so powerful as people say, and I've also tested the rolling physics (that seems to work, although I didn't find a slope good enough to test it for real. As for speed, the inertia works, and way too much XD, It's hard to stop Sonic when you get him really running. But the speed and inertia are quite OK. Also, the game become pretty light to work, I liked that. You got a good going this time, TailsSena, keep improving!
  14. Way to go. The first Mechazilla Robotnik boss in history. FUCKING AWESOME, I WANT TO FIGHT THAT THING.
  15. Oh guys, thanks for the ROFL here. I think he was meant to say "I shat bricks" or something like that XD Anyways, I am loving what I'm seeing here. Way great fangame we're about to have.
  16. From my first tests so far, I can say that I'm quite impressed. You know, after some experience with Sonic Advance: Worlds demo (and its weak physics), I was pretty convinced that Advance-based fangames could be hard to do. Well, today I've seen two great examples: the engine test for Sonic Infinite, and your tech demo, that I've been looking forward since I saw the video on Youtube. Shadow's skills are great, but he gets kinda stuck when you use the Action 1 on ground, forcing you to change characters to regain control. By his pose, I think he uses Chaos Control with an emerald, am I correct?
  17. Well, I've taken my first test on this and I have something to say. First, I'm glad this is not another Sonic Advanced graphic-based game with some crappy physics, it works pretty much fine. But you should put the jump button out of the Shift key, you know. Some options on Windows are accessed by pressing Shift five times, it makes some anticlimax when you're on some big section. The 2D recreation of Emerald Coast Act 1 is pretty good, too. And Sonic rushes like a bullet, meaning that his speed is quite good, too. But take this as a note: you need to tweak the Jumpdash/Homing Attack a bit. You know, the Jumpdash is still a little weak. About homing Attack, I thought I have seen only one part where I had to really use it, near the end of the act. Edit: I forgot to mention about a spring on the start of the act, it launches you only to a small line of rings. Sonic won't get launched pretty well unless you hold the jump button. Was it intended to happen? Well, for an engine test, you did quite good for a first strike. Keep going, pal!
  18. Graphics are good, but it needs some polish, true. But what Sonic could do out there in the videos is quite a feat. And that magnetic shield was quite a bang. New shield ideas are quite rare where I came from. Keep up the job, man. Your idea is pretty good.
  19. Whoa! Survival mode without recharge! I like it. Specially because Non-Stop is kinda Sonic's style.
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