Light The Hedgehog Posted December 12, 2013 Report Share Posted December 12, 2013 This looks fantastic! I still have the old SAGE demo. Good job man. Link to comment Share on other sites More sharing options...
Highwire4 Posted December 12, 2013 Report Share Posted December 12, 2013 Pretty sweet tweaks and updates. Little stuff like that really makes a difference. Good to see this thing isn't dead too Link to comment Share on other sites More sharing options...
Chaos-Fusion Posted July 4, 2014 Author Report Share Posted July 4, 2014 (edited) Update Time: About time I actually posted something of signicance. I might be able to submit something for SAGE Act 2 like that Apology build. Anyway, the video pretty much showcases test enemy hit feedback along with some of the attacks and abilities the player has at their disposal. Oh and the new menus in action. With nice animations. What I have: Enemies physics that react to attacks accordingly Juggling Rail Switching Cleaner menus + Transition Animations Homing Attack Control (Can control homing attack bounce) A psudo-Frame Cancel/ Dodge ability Will add a more Detailed explanation of the combat later on. Probably tommorrow. And as always, things will change due to it being a WIP and feedback is always welcome. Edit: Oh and I almost forgot, here an earlier vid I posted to keep the game alive that shows Turbo mode and progress on the Cloud Ruins Level. Edited July 4, 2014 by Chaos-Fusion 2 Link to comment Share on other sites More sharing options...
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