Asuma Posted June 3, 2010 Report Share Posted June 3, 2010 Here's a little gemstone piece I did for my portfolio class. It took about two days to render (as an animation). Added a glow effect. Currently rendering an animation video. Done in 3ds Max Link to comment Share on other sites More sharing options...
DimensionWarped Posted June 4, 2010 Report Share Posted June 4, 2010 It's pretty Link to comment Share on other sites More sharing options...
Asuma Posted June 4, 2010 Author Report Share Posted June 4, 2010 Yes, it is. Link to comment Share on other sites More sharing options...
ila Posted June 4, 2010 Report Share Posted June 4, 2010 Can't say much on the technical aspects of it, but it has a certain nostalgic feel to it. Kinda like when I'd play with some 3D clip art program I had when I was younger. Or messed around with architecture programs and walked around my virtual house. That kinda thing. Link to comment Share on other sites More sharing options...
Asuma Posted June 4, 2010 Author Report Share Posted June 4, 2010 Ah. Here's the animation rotation. Link to comment Share on other sites More sharing options...
DimensionWarped Posted June 5, 2010 Report Share Posted June 5, 2010 The animation of the camera is a little less than beautiful. I'd advise binding the camera to a circle and controlling the camera by making tweens involving the circle more so than the camera. Link to comment Share on other sites More sharing options...
Asuma Posted June 5, 2010 Author Report Share Posted June 5, 2010 Thats what it was at first, but I had to to a semi circle due to time constraints. We had to share the room with the AutoCad students and the teacher gets pissy if why to do a render. Had to it on a weekend, took two days. If I had did a full circle, it would have overlapped in a another class's session. That render of a full circle would have took about 4 days. Link to comment Share on other sites More sharing options...
DimensionWarped Posted June 5, 2010 Report Share Posted June 5, 2010 That's not what I'm saying. I'm saying you use a circle as a fixture for your camera so that you can do smoother pans. That way, instead of moving the camera to a number of places with your key frames, you simple rotate the circle 160 degrees or so and the camera's base will move to fit. Linking is a pretty useful tool in 3ds max. Link to comment Share on other sites More sharing options...
Asuma Posted June 5, 2010 Author Report Share Posted June 5, 2010 I can do that, but for that, I'd have to go back to my school and use their computers. Link to comment Share on other sites More sharing options...
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