DJGameFreak Posted September 24, 2010 Author Report Share Posted September 24, 2010 Cool, thanks son, but uh..... those sprites are real big. Was the screen at it's smallest size when you ripped these? Anyway, when I get the chance, I'm gonna rip some of the things he could throw at people. BTW, I just went through a rom site to spot some games that I could have anybody I wanna use. X) Link to comment Share on other sites More sharing options...
Gear_The_Hedgehog Posted September 24, 2010 Report Share Posted September 24, 2010 well actually its the default size that Fusion has, i dunno if i can get a more small resolution in the emulator so i just used the sprites in with the default configuration of the emulator. Link to comment Share on other sites More sharing options...
DJGameFreak Posted September 24, 2010 Author Report Share Posted September 24, 2010 You can use fusion to rip sprites? I don't ever remember it having a layer control thing. Anyway, I use the latest version of Gens+, with a mod from a lavalit user who added a pause and frame skip feature to it, making ripping so much easier for genesis games that I don't even need to use animget for it anymore, not too mention it already a layer controller and it's the best it's ever been. Also, it can be set to a smaller screen size so you can rip the sprites in original size. It may be better for the Taluluto sprites to be that size though, so he can at least be of normal size compared to Streets of rage characters. X) Link to comment Share on other sites More sharing options...
DJGameFreak Posted February 8, 2011 Author Report Share Posted February 8, 2011 What's up people. I've been out for a while due to this PC messing up and not loading back up, so I had no internet access for almost 2 months. I've kept up my work as always, I've just forgotten to post my updates here. First off, I've updated the beta demo with new stages and characters: I've also added a new demo to experiment on making gameplay much like the marvel alliance games where you don't flinch from attacks unless hit with a big one. Both demo's are link in on the bottom of the first post in this thread as usual. I've also started ripping sprites from the arcade game, D.D. Crew: and the Sega Saturn game, Three Dirty Dwarfs: and last but not least, and working on new stages for adventure mode. Both stages will be form the Golden axe Series: X) Link to comment Share on other sites More sharing options...
DJGameFreak Posted February 17, 2011 Author Report Share Posted February 17, 2011 Screenshots of the first Golden Axe Boss with Chaos: X) Link to comment Share on other sites More sharing options...
DJGameFreak Posted April 1, 2011 Author Report Share Posted April 1, 2011 Yp peeps. The new SBMM update is going a little slow while trying to learn these scripts and working on other projects, but These are the things I'll be updating: -Grab problems: Left attack 3 on grab moves, cause attack to hold on to targets, which results in crashes. -New stage select menu: A few posts above. -The new arcade mode. Some characters may be made in between these updates, like Blade from Eternal Champions who's close to being finished. I also have a new video up for the last update: X) Link to comment Share on other sites More sharing options...
Ironrind Posted April 1, 2011 Report Share Posted April 1, 2011 Glad to see the Battlemaniac Battletoads in this. I was trying to think who I would choose and it would have to be either one of the toads or Axel Stone. The music and character mixup is really nostalgic especially for a Genesis head from back in the days. You've got everyone I can pretty much think of. Good stuff! Link to comment Share on other sites More sharing options...
DJGameFreak Posted April 2, 2011 Author Report Share Posted April 2, 2011 Thanks man. About the Battletoads, they use some of there Battlemaniacs sprites from the SNES, but the majority of their sprites came from their arcade game. Unlike the other Battletoads titles, it was strictly beat'em up, with only the last stage being a shot'em up stage. It was probably the best toad's game out their, and makes you wonder RARE stopped making them anymore(Probably because of that ape in a necktie). http://www.youtube.com/watch?v=EhCnQ_ZT79E&feature=related The sprites were ripped by BWWD, another mod author from lavalit, who made his own Battletoads game: That's where I got the toads and sketch turner from. Then again, Battlemaniacs did have an 8-bit release on the master system. EDIT: The new update is uploaded now. It's a bunch of characters with fixed grab attack settings, because the current ones now may have resulted in crashing, and there some fixed attack boxes to. It's only for the beta demo, and you will need to download and unzip both updated into the data folder, and in order by the date to. http://lavalit.com:8080/index.php/topic,2609.0.html X) Link to comment Share on other sites More sharing options...
DJGameFreak Posted April 19, 2011 Author Report Share Posted April 19, 2011 Me again folks. A whole new demo is now uploaded: Data Download: http://www.mediafire.com/?w58dc0iuldp8v4n Since I update this game frequently, keep this download somewhere, and when new updates come up, you can put the files in the data folder. Pak Download: http://www.mediafire.com/?6rribta7363qm7q A single file of the game. I'm only uploading this in case people would like to play this on the Wii via Homebrew channel. Can't update with this though. X) Link to comment Share on other sites More sharing options...
DJGameFreak Posted April 25, 2011 Author Report Share Posted April 25, 2011 I've started adding in the arcade mode now, and will have it's own menu(Most BOR mods don't have one like this). With arcade mode, you will have 4 choices of bosses for each round(may go up to 7, with your choice of the final boss on 8 ), and how many you wanna face. NPC will be spawned with you in those matches: Because I only have 6 bosses ready, you will only have two bosses to choose from till I get more done, and they will be joined by smaller enemies of you choose so. X) Link to comment Share on other sites More sharing options...
DJGameFreak Posted April 27, 2011 Author Report Share Posted April 27, 2011 Yo Folks, new announcement posted here: http://lavalit.com:8080/index.php/topic,2575.msg79011.html#msg79011 I would just post all the details here, but this PC is moving VERY slow thanks to some virus. I had to wait about 30min just to post up the screenshots and downloads there....... X) Link to comment Share on other sites More sharing options...
Kessler12 Posted April 27, 2011 Report Share Posted April 27, 2011 Sweet another lavalit game for my wii! I'm in school right now so ill download it later! If you don't remember me I'm segasonicfan4life(old name) and thekessler12(prem name) from youtube. Link to comment Share on other sites More sharing options...
DJGameFreak Posted April 27, 2011 Author Report Share Posted April 27, 2011 Cool, let me know what you think, I could use the feedback if I get any. I do wanna let you know though that this update is for the data folder only, so it will only be playable on the PC, but you can download the pak file using the link in my sig(posted through the pic). That pak file was recently updated though, so you will only miss the new arcade mod. I'll have to include instructions on how to pak it later, this PC is moving to slow right now. X) Link to comment Share on other sites More sharing options...
DJGameFreak Posted May 1, 2011 Author Report Share Posted May 1, 2011 Quick Announcement Peeps: A new Update patch it ready. It features 2 updated chars(Sockit and Pulseman) and 1 new character(Johnathan Blade)(Credit to Glisp for Blade's javelin animation rips) : Get Update patch 2 from this link, and if you don't have the data download yet, get that and update 1 first. http://lavalit.com:8080/index.php/topic,2609.msg36729.html#msg36729 X) Link to comment Share on other sites More sharing options...
DJGameFreak Posted June 11, 2011 Author Report Share Posted June 11, 2011 Before releasing the next update, I decided to finish up Nack the Weasel: I'll be working on more adventure levels after this, it's about time I did since I've been concentrating on battle mode more often then other modes. X) Link to comment Share on other sites More sharing options...
DJGameFreak Posted June 14, 2011 Author Report Share Posted June 14, 2011 Alright, I've got the update patch 2 ready for Sega Brawlers Megamix. If you wanna try it out, be sure to get the data download first from the link below, and after unzipping that, download and unzip the first patch to it's data folder. http://lavalit.com:8080/index.php/topic,2609.0.html X) Link to comment Share on other sites More sharing options...
DJGameFreak Posted June 16, 2011 Author Report Share Posted June 16, 2011 Now that I've got the new update for download, I've already got the new adventure stage done: I had already made the stage weeks ago, I just gone done putting the enemies in. X) Link to comment Share on other sites More sharing options...
DJGameFreak Posted August 16, 2011 Author Report Share Posted August 16, 2011 Makin' a few updates again with brawlers. I'm takin chars from the older version and putting them in the beta demo(which might as well be the main demo now, lol). P.S. I've been using update patches to keep peeps up on the latest chars and features, but something happend and files are missing, so don't download any of the update patches for the beta demo until I upload the upcoming demo, just the pak or data DL's. X) Link to comment Share on other sites More sharing options...
DJGameFreak Posted September 27, 2011 Author Report Share Posted September 27, 2011 Yo people, my new update of Brawlers is up now. The download link is posted in the video info. X) Link to comment Share on other sites More sharing options...
DJGameFreak Posted October 29, 2011 Author Report Share Posted October 29, 2011 Back again, and Sega Brawlers Megamix is updated and uploaded. 4 new characters added, totaling the roster to 60 fighters: http://www.mediafire.com/?v5jkzdhadnv4nm8 EDIT: New Video Uploaded - X) Link to comment Share on other sites More sharing options...
DJGameFreak Posted January 5, 2012 Author Report Share Posted January 5, 2012 Another new Sega Brawlers update is here people. Not much from last time, but there's 3 new stages for battle mode, Rick Taylor and Mutant Rick updated from the older version, and a new mode called Alliance mode, which can be unlocked after beating adventure mode. You can find the download edited in the post above this. I'm already working on this some more before I get close to a another release. I'm fixing a problem players(and I) have noticed when your juggled a lot during big fights. I'm fixing the falling axis so you fly low and sometimes, far, away from attacks, allowing to hit the ground faster when hit with certain attacks. This will take a while because I have 62 characters to go through and each as 3-4 files apiece, and that's just the playable characters. X) Link to comment Share on other sites More sharing options...
DJGameFreak Posted May 18, 2012 Author Report Share Posted May 18, 2012 I'm back again yo, hoping to keep this up for a while. I haven't worked too much on this with everything going on lately. New Laptop, my own internet connection, a job, and playing all those games on XBLA. OK, so when I last posted, I talked about fixing falling so you don't get juggled to much. A while ago, I finally finished going through every enemy in Sega Brawlers, and since I already went through all the players, all I have left is to go through the NPC characters, and there's only a handful of them. While doing that, I updated Charmy Bee from the older version of this game with 4 new attacks and slightly better animations. Before the next release, I plan on making a characters playable, and so far, I have a boss and an enemy planned. If you wanna see some of the work I've done since I've been absent from here, check my DA account: http://dj-vgamer.deviantart.com/gallery/ If you wanna download the last update of this game, click my sig. X) Link to comment Share on other sites More sharing options...
Recommended Posts