DimensionWarped Posted April 16, 2009 Report Share Posted April 16, 2009 http://www.rockpapershotgun.com/2009/03/27/epochal-achron-meta-time-strategy/ Just watch the videos. This is a really neat concept. Think of it this way... you send a bunch of builder units back to the beginning of the game and build up your forces much more quickly. In retaliation, the opponent sends forces to the beginning of the game to wipe out your entire early base. Time doesn't catch up immediately, so you can then counteract his massive destruction of everything you have by building up a strike force in the present before the time wave where you were already killed catches up to you. The potential for insane Xanatos gambits is absolutely mind boggling. And that lands you in this scenario: http://achrongame.com/paradox.html So now you are basically playing two asynchronous games and the sheer mindfuckitude becomes amazing. Link to comment Share on other sites More sharing options...
rogueyoshi Posted April 16, 2009 Report Share Posted April 16, 2009 i wanna see this in action.. Link to comment Share on other sites More sharing options...
VectorSatyr Posted April 16, 2009 Report Share Posted April 16, 2009 Complicated, but cool. I got the general gist of it. Link to comment Share on other sites More sharing options...
1LT Worm Posted April 16, 2009 Report Share Posted April 16, 2009 If they release it on Mac, I might give it a whirl. Link to comment Share on other sites More sharing options...
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