SefirothDB Posted September 16, 2008 Report Share Posted September 16, 2008 You're using realtime raytracing for the reflections, no? Have you tried messing with the attenuation properties of the material? And don't forget to enable supersampling when you're doing the production render. How long exactly does each image take to process? Just curious. Also if you've ever used photometrics with mental ray tell me how the fuck can you get shadows to appear because mines aren't working. EDIT: The Point/Linear/Area ones in Max, I mean. They don't cast light nor shadow unless I change the shadow color, in which case the shadows appear as if they were light emission. It's fucked up. Link to comment Share on other sites More sharing options...
Asuma Posted September 16, 2008 Author Report Share Posted September 16, 2008 There's one photometric light in there. That light is basically the center light. I can give you a max file. That render took about 10-15 mins on my machine. About half the time on my schools computer. Link to comment Share on other sites More sharing options...
DimensionWarped Posted September 16, 2008 Report Share Posted September 16, 2008 Azu, you really brightened my day. More than you'll ever know. Link to comment Share on other sites More sharing options...
Asuma Posted September 16, 2008 Author Report Share Posted September 16, 2008 Really now? I never though I'd hear from you. Link to comment Share on other sites More sharing options...
LarkSS Posted September 16, 2008 Report Share Posted September 16, 2008 I though his name was Brad? Ah, but David aka Aerosol was the one that sprited it for Sonic Nexus. Looks great now btw. Link to comment Share on other sites More sharing options...
Asuma Posted September 16, 2008 Author Report Share Posted September 16, 2008 Ah. I though you were talking about Slinger. Link to comment Share on other sites More sharing options...
LarkSS Posted September 17, 2008 Report Share Posted September 17, 2008 Hey uh, do you have any plans to put the nostrils on Spribbit? I believe that's what the two black lines are in the sprite anyhow. I'm guessing it would just be texture work though and not really important. Link to comment Share on other sites More sharing options...
Asuma Posted September 17, 2008 Author Report Share Posted September 17, 2008 Yep. I'll get around to it. Maybe later tonight, I'm feeling kind of ill. Link to comment Share on other sites More sharing options...
Major.Dump Posted October 6, 2008 Report Share Posted October 6, 2008 You're using Maya? Link to comment Share on other sites More sharing options...
Aerosol Posted October 6, 2008 Report Share Posted October 6, 2008 yah, those be nostrils on the sprite. It's quite nice indeed dude, good show. Link to comment Share on other sites More sharing options...
Asuma Posted October 6, 2008 Author Report Share Posted October 6, 2008 You're using Maya? Nope. Slinger ( or any mod), would you mind locking this? I'll PM you when i want it to be unlocked. Link to comment Share on other sites More sharing options...
Aaron C-T Posted October 8, 2008 Report Share Posted October 8, 2008 Sure. Link to comment Share on other sites More sharing options...
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