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Question about enemies


Keiji

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What is being done in terms of enemies in game? Are they being designed after the badniks of yore (like Buzzbomber and Crabmeat), the more realistic robots from the newer games, are something completely different?

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The enemies included in the initial download of Sonic Worlds are classic Genesis-esque enemies.

However, implementing newer-style enemies is fairly simple, and even more so if you fudge with the events a bit and implement the Enemies qualifier.

[plug]For an example, you can check out this one post in my Sonic Blitz thread for a bit of an idea.[/plug]

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