Koray Posted November 17, 2006 Report Share Posted November 17, 2006 http://www.bungie.net/images/news/inlineimages/AnniversaryMCNewsweekLrg.jpg (Unofficial Screens Follow) http://xs109.xs.to/xs109/06464/halo3_200611_19.jpg http://xs109.xs.to/xs109/06464/halo3_200611_18.jpg http://xs109.xs.to/xs109/06464/halo3_200611_17.jpg http://xs109.xs.to/xs109/06464/halo3_200611_08.jpg is it me, or do the textures look ____ty? I mean, look at gears of war, 360 can produce AMAZING graphics. Wtf? I'm underwhelmed. Perhaps Bungie needs to ask Epic for some help. Link to comment Share on other sites More sharing options...
DimensionWarped Posted November 17, 2006 Report Share Posted November 17, 2006 The fanboys who never play real FPSs will still insist its the most beautiful awesome FPS ever. No matter how much the textures suck, no matter how much cooler, sexier, and more fun Crysis is, none of it matters. I hate Halo. EDIT: Happy 1500th post! Link to comment Share on other sites More sharing options...
Koray Posted November 17, 2006 Author Report Share Posted November 17, 2006 Grats. CrySis fully utilizes DX10, it's no comparison. Not even fair. Link to comment Share on other sites More sharing options...
DimensionWarped Posted November 17, 2006 Report Share Posted November 17, 2006 I don't care if its technologically fair. I'm just pissed off because Halo 2 is a very slow and painful FPS to play but fanboys still claim its the best thing since sliced bread. Link to comment Share on other sites More sharing options...
wesker Posted November 17, 2006 Report Share Posted November 17, 2006 Dude, I play TFC and that's a reeeally fast FPS. But I still love Halo and Halo 2. Call me crazy but I kinda like the not-so-spectacular graphics of Halo. It's always looked different while other games looked more amazing. Link to comment Share on other sites More sharing options...
TSS_Ty Posted November 17, 2006 Report Share Posted November 17, 2006 I don't think it's anywhere near the quality of the final product, and I'm pretty sure Bungie know that. There's some nasty tiling on grass textures, but I'm quite happy that it has a more Halo 1 look to it. It'll probably be 10 to 12 months before it's released, so a lot can (and hopefully will) change in that time. It's a shame they're having to start hyping it early because of the PS3 release. Link to comment Share on other sites More sharing options...
1LT Worm Posted November 17, 2006 Report Share Posted November 17, 2006 In that first picture, MC's armor looks more like pottery. You'd think metal armor would be smooth. Link to comment Share on other sites More sharing options...
SefirothDB Posted November 17, 2006 Report Share Posted November 17, 2006 First screen looks worse than their E3 video, oh surprise If that's single player, bleh. The others are multiplayer, yes? That has a pass, since they've got to make sacrifices in order to provide a smooth experience. In both cases, early builds are rarely representative of the product quality - the final product is always better and Halo 3 won't be an exception. In fact I do expect Bungie to deliver much closer to their target render. [opinion]That being said, HL > Doom 1/2 > Serious Sam >>> Halo.[/opinion] Link to comment Share on other sites More sharing options...
FuzzMaster Posted November 17, 2006 Report Share Posted November 17, 2006 I think it looks fantastic. Link to comment Share on other sites More sharing options...
tentril Posted November 17, 2006 Report Share Posted November 17, 2006 Fuzz: Unless you're kidding you have a bad perception of fantastic. As Koray said, Gears of War looked fantastic. This just looks good. EDIT: The textures don't look much better than Halo 2. Link to comment Share on other sites More sharing options...
Aaron C-T Posted November 18, 2006 Report Share Posted November 18, 2006 The first one is just so.. wrong. There's no other way to say it really. It's quite possibly the worst texture job ever. All they did is go into Photoshop, fill the image then apply tons and tons of noise to it, then they grayscaled it and adjusted the contrast. And there's no conistency. His armor is shining as if it's slick, and his visor is also slick. Yet for some reason one has tons of indentations and the other doesn't. Then, compared to his armor, his gun is practically unscathed. For some reason they use bumpmaps on the background but the screws and the like are completely flat. At least the multiplayer screens look decent, and they don't appear to over abuse bumps. Those aren't completely free of problems either though- check out those wheels/rims in that capture the flag shot. Fuzz: You mean for the first screen? o.O? Link to comment Share on other sites More sharing options...
Carl Winslow Posted November 18, 2006 Report Share Posted November 18, 2006 That is DEFINITELY an incredibly lazy job. It seriously doesn't look any better than Halo 2. actually, it kinda looks worse the way the armor is done. I mean god, Bump-maps are becoming the lazy way to add "detail" which isn't anything worth mentioning. Link to comment Share on other sites More sharing options...
Eraysor Posted November 20, 2006 Report Share Posted November 20, 2006 To be honest, that looks pants. I've always said Halo and Halo 2 looked rubbish, and this pretty much continues the trend. Bungie aren't good with textures. Or environments for that matter, everything looks so blocky. Link to comment Share on other sites More sharing options...
DimensionWarped Posted November 20, 2006 Report Share Posted November 20, 2006 Actually, going with the trends on modern armor development, having ridges or bumps in armor is actually a good way to lessen the impact of projectiles. The ridge method is currently employed by tanks for deflecting... well, tank shells. Perfectly smooth surfaces are actually less effective than slightly bumpy ones for armor in reality. I will agree that his normal/parallax/whatever bump method map looks terrible though. Link to comment Share on other sites More sharing options...
Kain Posted November 20, 2006 Report Share Posted November 20, 2006 Thus the ridges on Gothic armor, etc. Yea, it kinda looks like a high-tech plastic foam impact-absorbing armor. The way it's done, though, it looks like toy/recreational armor or some kind of mold. Mostly cause it's so shiny and looks like it's smoothed-over styrofoam (sp?). Link to comment Share on other sites More sharing options...
Aaron C-T Posted November 20, 2006 Report Share Posted November 20, 2006 DW: Sure, that may be true. But for crying out loud it looks bad. I mean.. just look at the black part of his hand holding the gun. The hell is that? "I mean god, Bump-maps are becoming the lazy way to add "detail" which isn't anything worth mentioning." For real, dude. Bump maps are supposed to enhance detail in textures. Not replace it. And you certainly aren't just supposed to use tons and tons of noise for no reason. Link to comment Share on other sites More sharing options...
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