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The ParadoxX

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Everything posted by The ParadoxX

  1. I have no complains, your game is amazing. It's good to see a game that is not oldskool styled but still kicks ass!
  2. God, I never expected for it to suck that much...
  3. Time for a big review! First I have to say that I'm really impressed with it, there's a lot of potential here, it just need some improvements and will be near perfection. Physics / Gameplay The Worlds engine was very well used, it's almost unnoticeable that it is being used, except for the big title card in the beginning. I loved how you revamped the idea of the golden shield from 3D Blast, this is how homming attack should be done in a 2D Sonic game. For some reason, spindash don't seem to match like the old games, it seems slower to me. Also sometimes I can get stuck in walls (act 1, the pipe in the wall), and items get stuck in walls too, like a 10 Ring Box in act 1. Except for that, everything is ok for me. Graphics / Level Design The sprites are just great! And I like the Triple Trouble feel that the entire game has, but I thought the foreground was too simplistic. But it was said in the posts before and I've seen that you're looking for help in this point, so I don't need to criticize it. My only big concern is about the level design: It's too linear, and forcing holes to be the only way available - specially those that leads you directly into water - is not cool. The other parts has lots of variety and this is good, Knuckles having his own paths is also very good, but anyway I think the whole level design should be rethought. Music The music is freaking awesome! There's nothing else to say, awesome is the right word. About sound effects, I just think the spindash sound could vary the pitch like in the genesis games, but that's not like the game is ruined because of it. Overall With some improvements, the right graphics, the same sprites, the same music, and the same creative minds working in this project this can be one of the best fangames ever. Can't wait to see more progress!
  4. I think it fits perfectly the way it is, the only thing that might not look so much like the advance graphics is the high level of details, but in my opinion it's just an enhancement of the advance graphics and has nothing to do with genesis graphics.
  5. Agreed, both Sonic 4 and this fangame looks great in their particular way.
  6. I'm loving it. I forgot to say that Sonic Fusion was one of the best games this Sage IMO. Great job!
  7. Streak it used to be fun, like, two years ago... I loved the music, Hinz is doing such a good job!
  8. Heh, thanks dude, thanks Overbound too! Too bad that I got bored of MMF and started doing another engine in C++, but then real life prevented me to finish it =/ And Revvin' Up is their best song, better than the Sonic ones...
  9. I'm VERY interested, there are a lot of those demos that were taken down from the main site and I never found again.
  10. Is it dami's new engine? Dami did the whole thing?
  11. Dunno if this was posted before, but this mashup rocks so much that it deserves to be here again: Sonic and Lady Gaga - "Just Marbles"
  12. I'm really excited with this game, you did a great job mixing sonic 3d blast graphics with sonic advance! Sage is coming =D
  13. Like Overbound, I like Beatles but only the later stuff. And Bowie is awesome too! He has at least one song that fits into any music genre, from funk to rock to techno etc, and all of it is good stuff.
  14. Splash Hill screenshots are getting old, they should make a video soon.
  15. Rlan... I loved him because back then the site that goes with this forum was updated every week!
  16. Man, the song was stuck in my head since the leaked video. Now I'm enjoying it even more!
  17. Or maybe you could make those sprites public... =D =D =D
  18. Wow, this looks amazing and it's nearly complete! The mix of graphics presents totally new levels, you did an excelent job. I think it would not hurt if you pushed a bit the release date and included the Brigde zone, it's looks fantastic. My only complain is about Dusty Dunes zone, the wave effect is too strong and makes the level confusing sometimes. Can't wait to play it.
  19. This is awesome! It reminds me very much of the Dragon Ball GT opening theme, "Dan Dan Kokoro Hikareteku"
  20. First I thought it was a new version of Crab Meat, from Sonic 1. But no, it's exactly like the crab in Metropolis Zone (Shellcracker): http://www.soniczone0.com/games/sonic2/downloads/s2-mz-badniks.jpg
  21. That's because.... They don't have anything to show at all =P But hey, I like the direction it's taking, this badnik has a very oldschool feel!
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