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SoaH City Message Board

Turbohog

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Everything posted by Turbohog

  1. Thing is, some of you are. Uploading is also fine, if the file isn't available to the public and if you have a rar with a password. Anyway... we should probably get back on topic. I would start, but I don't have any screenshots to post at the moment.
  2. Yeah, I know Blazefire has access to Larkss's server. Seems like him to me. I just recommend you guys make CD backups instead of uploading it on a public server. I mean, think a little.
  3. Happy Birthday! Have a fantastic/great/cool/great day!
  4. I've always used Camstudio because it's free and doesn't lag. But the files are heck of big.
  5. I hope they bring it to America. I'd hate it if you Europeans had it and I didn't!
  6. I'm up for this. But I don't fell like arguing. I'll do it whatever way. Except not in March. I'll be gone for 2 weeks.
  7. Pretty frickin awesome, I always love messing around with new prototypes!
  8. I found this about 8 months ago. It works very well and is easy to use. http://www.mfgg.net/index.php?act=resdb&param=02&c=4&id=5009
  9. Lookin pretty good, but the green pyramid things don't look very good.
  10. Sorry for the double post, but new question. This one's frightening. How do I set Active Objects to be collideable? In Sonic Base Engine and out of it. I can't believe I forgot...
  11. I never have that thing open since I usually don't use it! Thanks though, it worked. Rep +
  12. Seems I have a question too. I noticed certain objects like the Sonic Skin are un-clickable. How do I change that?
  13. Happy birthday, hope you have a good one!
  14. Thanks. I thought you guys only found out a few pages back XD
  15. Wow, never new there were so many spoilers here! Oh and LinkG07, where the hell did you get that awesome movie in your sig? I only saw pictures of it...
  16. Haven't played it yet, but I'm pretty excited too. You guys continue to amaze me, I'll post my thoughts once I play it. Edit: I've played it and I'd say that the engine is pretty good. The only things that bug me are of course the camera, which I'm sure you'll change in the future, and Sonic's running pose.It looks very odd as one second he's taller and the next he's squatting. Keep up the good work guys!
  17. Very nice. I'll probably use this. Now people (including me) will have to some stuff themselves!
  18. That is his new email address. He instant messaged me and told me so. And also, I think it might be an old version of worlds. He sent me a link to some folder of Damizean's with an old version of Worlds. Oh and nice demo. The snow is really nice!
  19. The only thing that bugs me is the grinding. It's fine except the fact that Sonic can go up at a 90 degree angle and not fall with not much speed at all. That of course wouldn't be noticeable if you started the grinding rails going down. Otherwise it was pretty sweet. Good job.
  20. Then why don't you tell us what the problems actually are?
  21. So am I, let me know how it turns out.
  22. I actually did do that with the MCI object, I thought I pasted the whole code, but I guess I didn't. And the \ and . thing worked. Thanks everyone. Repped
  23. Right, so I was just about ready to release a demo, but my MP3 won't work on other PC's. I tried using direct show, and I set the path to "/music.mp3", but that didn't work. And then I tried the MCI object. I think I didn't use that one properly though. To play the music I used this command: "music.mp3" and then "music.mp3" But that didn't work either. So I'm a bit lost here. Help would be very appreciated and of course, whoever helps would get Repped.
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