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Blyde

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Everything posted by Blyde

  1. God dammit DW. I was hoping never to hear that phrase again. Good read, Brad. I agree wholeheartedly with the name segment: if it weren't Sonic 4, I'd be more accepting of this. But with a name like Sonic the Hedgehog 4, I expected so much more. And I'd much rather see some hi-res 2D art or something for the logo instead of another generic piece of CG. But I'll be ever so cheesed if they decide to make the homing attack a mandatory segment of levels... AKA bottomless pit of death under a string of enemies. The level design better not suck balls at least.
  2. I don't think they're going to go the fusion route, and I mean, we've only seen art of two badniks from the game. I must say I really like Motobug's new design though. And they probably won't stick to nothing but old badniks, that'd be a bad decision...oh wait, this is a Sonic game we're talking about. Of course they'll make bad decisions!
  3. I shall help you out. I want to say that, swimming in the bottom left corner under Viewtiful Joe, is Ecco the Dolphin.
  4. Saw it yesterday and I thought it was enjoyable. I also didn't care as much for the plot as I did the beautifully designed world. I reaaaally liked the creature designs; amazing visuals. I saw it in 3D too, with the same problem Scatta talked about: glasses over glasses. Felt pretty awkward.
  5. rofl ila Sereph, there's your problem. Microsoft's known to have faulty hardware issues on pretty much any given 360, but this is one they have failed to fix. I'm not even sure if it's a problem in the first place, but if you move your 'box in any way while a disc is spinning inside, it will get fucked via huge perfectly circular scratch. I learned my lesson the first time scratching up my friend's copy of Dead Rising: make sure your 360 is settled down in one place. I read that it's even stated in the official user's guide somewhere, not like people read those. Or do they?
  6. Scatta, I believe that Cubone is actually Totakeke from Animal Crossing. Correct me if I'm wrong though. In the Peach's Castle area, a green Prinny (Kurtis?) from Disgaea is on the right side, above Cloud.
  7. Cyber Rat sounds like he's got it bad. I haven't played online in a while, but in TF2 there's pretty much a "make someone ragequit achievement" I got with the Pyro. On my second day of playing no less. Halo 3 ragequits happen kinda often...which puzzles me because you lose EXP. I played online once where 3 other people on my team ragequit at like the beginning and I was the only one left. (I still won) People don't like losing, huh? *shrug*
  8. This is looking pretty good. I can pick out some specific issues, like his left hand looking pretty jumbled and light source. What you seem to have the most issues with right now are anatomy and palette choice. About anatomy: It's hard to get a figure consistently right unless you grind your anatomy skillz all day...especially when you consider musculature and all that. It's a lot of stuff to get down. That being said, his arms both look a little too short. What really bothers me is how dangerously close his abs are to his crotch. Captain Falcon's belt goes under his abs so you should take that into consideration. (http://www.smashbros.com/en_us/characters/hidden05.html) About palette: Sometimes you have too little contrast. Sometimes you have too much. To illustrate the point, take a look at the helmet. You've got three reds there. At 1x zoom you can barely tell the difference between the darkest and second darkest value of red, but the difference between those two and the main color is way easy to see. It might be that our display settings are different, but nonetheless the stark contrast is there. The blues on his clothing are also pretty close, though not as close as the red shades. Last thing I want to get across is color choice. Your main red and yellow are reeaally saturated. They're not colors you would want to look at for any extended period of time. Try washing them out a bit and desaturating them. And it looks like you're using 31 colors currently, but you could get this down to 16 colors if you so wished. Limiting yourself in your use of palette is a good way to get better at color choice. Your sprite work is coming along quite nicely, keep it up! tl;dr here's an edit because all the cool kids at pixelation do it sorry about the shoes.
  9. Does this person's first name begin with a consonant? Was this person born in the 1920s?
  10. Wow, look at those magumbos! Anyway...freaking weird...
  11. This is some really nice work, dude. Although I don't think non-Pixelation regulars will know what "Mock the Blue Sphere" is, haha. The comic splash page is really nice looking. One thing I think you could play around with is the fence. It's not like there's anything wrong, but the more I look at it, the more busy it seems compared to the rest of the image. But of course you need to actually add background... I'll let you work on that. It's worth a shot, though; maybe you could decrease the intervals. I made a quick edit: As for the beat-em up, it's coming along nicely. Excellent use of limited palette. I'm digging the character designs too. Only real issue I see is that the trees in your latest image (the green leaved ones) seem to be growing out of the street. You could add roots and such, or a patch of dirt from where they'll be growing. Everything else looks superb, though.
  12. You have earned my interest! +23 INT. erest. I'm interested in seeing where this goes. From what I see in that character design picture, the art is looking pretty rad. The reference poses are good. I know you're not the artist, but I just felt like providing a bit of critique that you might pass along. There are several anatomical and consistency issues (such as the eyes of the face right under the name MEGUMI being waaay too far apart - creepy! and I know anime eyes aren't exactly realistic either), though with anime they're honestly to be expected now. And the visible upper arm on the center left picture is incredibly long. Stylistically, it's not bad, but it is inconsistent with the upper arm lengths in other poses. ...I mean, you can get away with this stuff with the general audience, I'm just pointing it out ;] Looking forward to seeing more, especially how the whole thing will come together.
  13. Hey, anybody want some green chicken? =p (who coined that one? I forgot) At least the rings look pretty. Wait a minute, did anybody else think of http://forums.sonicretro.org/index.php?showtopic=10693 when they saw Project Needlemouse? And I don't even follow the hacking community that well.
  14. Hey ila, you counting down to 2000 posts or something? I agree with you on the PokéWalker thing. I do a lot of walking so it'd be handy to have, I guess. If it's packaged with the US versions I sure hope there's an option to turn off sound. Those beeps are abrasive and screechy... And you can get a Pikachu that knows Fly in one PokéWalker course!
  15. So the game's out in Japan in six days. There's a chance the legendary birds are obtainable in this game, as is Mewtwo. And now you can watch a Japanese guy on Pokémon Sunday play through a portion of the beginning of the game, if you so wish. Includes the rival battle and music =o! (Funny because they go gaga over being able to hear the sound of water in New Bark Town. That's cool, but...) http://www.filb.de/1149
  16. Stacked Actors by Foo Fighters on There Is Nothing Left to Lose (and I <3 Dream Theater)
  17. And then there was a new trailer. http://www.pokemon.co.jp/special/hgss/special/movie.html Click the third one on the bottom. Or alternately, play the second video in this newspost here http://www.filb.de/1136
  18. http://bulbanews.bulbagarden.net/wiki/HeartGold,_SoulSilver_announced_for_America_and_Europe Bump. The localization is finally announced. And FINALLY, they made the English logos look NICE. Look at all the previous ones to see what I mean.
  19. I was a bit late to the party, but t'was a good one. Thanks guys for this SAGE!
  20. It's okay dude, I'm glad I made something people like (Also I think you meant "definitely" haha)
  21. I've actually had little time for SAGE this year. Finally starting to catch up, even though it ends...like...soon. shit. I'm glad I played this though - it's short, but it's got great sprites and is pretty to look at in general. All I wanted to say has been said by the others already. Very fun, and I'll be looking forward to what you have to show later. (One thing - just remember to credit me for that HUD I made ;D)
  22. Wow, the months just flew by. This game comes out in Japan in 54 days! Funny how the localization hasn't even been announced yet. So Eusine is in this game, and the Pokémon in the first slot of your party follows you around...it's almost like they made HG/SS a spiritual remake of both Yellow and Crystal as well. Also because there's a special Pichu originally from the anime that refuses to evolve. And in case you guys were afraid of it being otherwise, the map shows the Magnet Train Station as well as Route 27 and the whole Tohjo Falls area to the right of New Bark Town. Yay Kanto.
  23. For you internet savvy: Longcat, Tacgnol, Keyboard Cat, and Ceiling Cat are confirmed to be in the game. FTW summons a fake Starite. I must own Scribblenauts.
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