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Kessler12

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Everything posted by Kessler12

  1. I love the song and wish someone makes a screamo verion!
  2. In Sky Sanctuary for the Modern part, I'm hoping to see a chase with egg-robos I wouldn't mind seeing the bosses again but I want to see knuckles part of mecha sonic.
  3. I kind of dont care what show up in game if they will have dlc levels
  4. I would let sega/ sonic team take my money if they add the first 2 levels from sonic 3 and the last 3 in sonic & knuckles! I also wanna rematch with knuckles the jerk!
  5. I played its before, it runs oddly on my pc as the characters sprite don't turn around.
  6. Love the Model & Effects! I can't really say anything about the physics till I played it myself. I do hope you find a programmer, I'm more of a story writer and level designer.
  7. So... is this the part where tails finds sonic Bi-Plane!
  8. What No GC Support! The GC controller is the only thing keeping my wii alive! Yet Kirby Looks awesome! I think i wont be a Kirby virgin for any longer :3 ^ I bet that sounded really gay...
  9. That Truck must really want sonic dead... I mean Saws, chase on top of buildings and Walls! @Spike: Really Where? Now I'm hoping to see a "mighty" cameo!
  10. Sorry I ment mecha knuckles[ the reason knuckles is there], the hub worlds are sadv3 themed with added npcs - shops and stuff.
  11. I ripped off mario with the story. more characters may appear but will be an npc. Idk why this didn't show up in my last post but... @Everyone: I mainly care about programing & level design! Also I don't plan on making this game long as it is only 3 zones.[blazehog rip off lol] all other stuff like bg can wait. Also a friend of mine showed me how to make ai characters, so you will see some sonic & Tails gameplay soon! Idk why I never showed tails playable in the screenshots. Finally a warning: sonic can boost, yet he does it the su wii/ps2 way, there will be rails & dash pads[final zone], knuckles may not be playable, hub worlds, sonic has green eyes. That is all
  12. @Everyone: Small updates I added the story, I cant sleep right now.
  13. I didn't know you were still working on this, it looks great. I can't wait to ge home and test it.
  14. Progress: 10% Whats going on Now: Spriting for next zone! boss coding Powered by: Hedgehog Engine 2D[sonic Worlds Advanced] Let me explain whats going on.... This is not meant to be a full game like plained. If you wondered what happened to it being retro based, well thats what the collab is for. This was only made for me to take a brake for the retro-ness and try to see if I can use my level design on the modern type gameplay. This game will only have 4 zones(hub worlds) with 4 acts and some side missions/mini games. If I decide to continue after the main plan is finished, I will pull a capcom and expand the mission mode and maybe even add a few extra playable characters. Game play Sonic will some what play like he does in unleashed{fastest} Tails will have his gba moves along with something new Knuckles will have his gba moves along with something new{Slowest} Story: Sonic is bored till he sees some Badniks & Eggpawns go by with Robotink following after. Sonic gets up and gets ready for this adventure! Screenshots: Characters In-Game Shots Cutscenes
  15. Felik's site http://sonicfusion.ucoz.ru/ Felik's 2010 sage booth http://sonicfusion.ucoz.ru/sagebooth/booth.htm
  16. There really isn't much to see, I never used that game maker engine so all I can say is good luck!
  17. It looks great! the fish are too fast but still good job. I don't have time to play as tails yet but I will after work.
  18. I hated how dark the sprites looked on my laptop to I changed the pallet, after finally getting my screen brighter, I realised that I like this one better but its optional. The tiles are based off an old fan game, I cant remember the name( it was like a sonic 1 advanced) and there was another one on youtube. They are more of an recolor of whirlwind old tiles. I deiced to make a video along with finally making one with my collab level.. I'm working on my fifth and final zone for the collab.
  19. Q: Why are you dicking with whirlwind again A: To test my level design with a new gen engine... :3 Q: Can I ask Questions? A: Nope! :3 This Isn't a mock-up its part of the start menu that will soon be a downloadable screensaver! Real Screenshots or videos will be shown Tomorrow...
  20. I never played sa1's icecap, but sonic 3's was fun. I even like the frozen item boxes. I wouldn't mind seeing it again.
  21. Dude! I would buy that... I'm sick of my nude wall!
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