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Showing content with the highest reputation on 10/17/2011 in all areas

  1. Blazefire needs to stfu for being more of a pest in his glory days than anyone else SFGHQ has encountered combined. Also, just to contribute something, some of my old stuff: Incomplete. Need to make a few more tiles, but I've been lazy. ^ and this is kind of old, it's never been released and will probably never be used. This is from the 2004 early build of the engine test!
    2 points
  2. See? This just proves my point that, there was a lack of communication or some sort of warning. Nope. :3But, feel free to stop whenever you get tired of kissing Overbound's balls or beeing completly headstrong about a situation, envolving a kid doing the same thing that you had done 'til... I dunno... Earlier this year? I mean, from all of the people in the world, you should be the more sensitive one about all of this.
    1 point
  3. More specifically, Your best bet for MMF2 is "SonicWorldsDelta". Which I believe if I'm not mistaken is being still worked on by Lark and Mckaso.
    1 point
  4. Your best bet is probably... Sonic Dash+ for Game Maker or Sonic Worlds for MMF2.
    1 point
  5. Sonic Worlds is a fantastic engine, it's highly modifiable, and easy to use. you'll need MMF2 before you can use it however. Personally I found GameMaker to have one of the WORST user interfaces I've ever seen, It's cluttered and difficult. In MMF2 you can keep each object not used in gameplay off the frame, for simple navigation, also you have a handy dandy folder system to keep things streamlined. Sonic Worlds also lets you use Knuckles and Tails, and once you're familiar with the events system, programming is a breeze. http://www.sonicfangameshq.com/forum/showthread.php?t=6221
    1 point
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