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SoaH City Message Board

Sonic Angle Snapping Problem


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If this is the original Revival engine, you're going to see that issue alot. Since I haven't bothered to look up whats causing it for my game, I modify the level ramps so that theres room between the top of the ramp curve and the top corner of the ramp so that the physics don't treat the 90 degree angle as another ramp. If that doesn't fix that, then you'll probably going to have to modify the Angle Detection or angle collision coding of the engine to prevent it and I haven't attempted anything like that.

Or for an even cheaper solution, I add an invisible trigger that forces the player off the ground once they reach the top of the ramp but I rarely use that solution.

 

Otherwise, what engine are you using? I can't think of any other engines that have that ramp issue.

Edited by Chaos-Fusion
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