Light The Hedgehog Posted June 5, 2014 Report Share Posted June 5, 2014 So I have the base of Tails flight complete, he goes up upon pressing the button and such, but I don't know how gravity is changed for his flight? I know the maxYspeed is decreased but is there anything else that goes into. (I'm working in Game Maker 8) I coded it as such: // Script - Step Event - Flying Action if Yspeed > 4 { Yspeed = 4; } if KeyJumpPressed && FlightTimer > 0 { Yspeed -= 2.0; } At least something along the sorts. And I don't know why it's sticking Tails to a Yspeed of 4 if it drops below it. I know what the code does but shouldn't pressing it subtract Yspeed by 2 therefor getting it below the Yspeed cap? I don't know I can go further in depth if need be. Link to comment Share on other sites More sharing options...
StealthyMC Posted June 6, 2014 Report Share Posted June 6, 2014 You could try using this: http://info.sonicretro.org/SPG:Special_Abilities Scroll to the bottom there and it may or may not help you. Link to comment Share on other sites More sharing options...
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