Techokami Posted September 10, 2012 Report Share Posted September 10, 2012 They haven't given a release date yet (probably soon), but GarageGames is open sourcing the Torque3D game engine. It'll be released under the MIT license on GitHub. What once cost $140 for a single license will now be FREE AS DIRT. Announcement 1 Announcement 2 Might prove useful for people wanting to make a new 3D Sonic fangame but don't feel like using UDK, Unity, or Blitz. Link to comment Share on other sites More sharing options...
Nemox Posted September 14, 2012 Report Share Posted September 14, 2012 That's pretty cool. I love Unity, and I've heard Torque is a mess, but depending on what it can offer free that Unity requires a license for I might try it. All the concepts should remain relatively the same. EDIT: I might make it a point to use Torque's terrain engine in Unity since I don't know how to make one from scratch. Unity's terrain is the only problem I've had in it so far, and it's TERRIBLY buggy. Link to comment Share on other sites More sharing options...
Sslaxx Posted September 27, 2012 Report Share Posted September 27, 2012 Dunno if you can mix it like that, not least because Unity is .NET and closed-source... Link to comment Share on other sites More sharing options...
Techokami Posted October 1, 2012 Author Report Share Posted October 1, 2012 It's out! In case you don't know where to look, here's their GitHub repo. Link to comment Share on other sites More sharing options...
Recommended Posts