Mr.S Posted July 6, 2006 Report Share Posted July 6, 2006 How would i add grinding into my sonic game. eg: Sonic changes sprite, then moves in the direction of the grinding rail, at speed of lets say 5. How could i make that happen. Thanks Link to comment Share on other sites More sharing options...
Damizean Posted July 6, 2006 Report Share Posted July 6, 2006 You could make a system using the static platforms as base (If you want to know how to implement them, Check it here). But you would need to create an extra condition for landing, wich whould probably be while pressing a button, the collision is correct. After that, you would only have to check if the bottom sensor collides within a objGrind and then, change how the slope deceleration is applied to go faster Link to comment Share on other sites More sharing options...
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