Sparks Posted July 14, 2009 Report Share Posted July 14, 2009 Still new to working with MMF2.0 and Sonic Worlds. For a demo zone, I need the water object removed, but can't seem to find which one it is. Boy I feel stupid for asking. :[ Link to comment Share on other sites More sharing options...
Realm0D Posted July 15, 2009 Report Share Posted July 15, 2009 Still new to working with MMF2.0 and Sonic Worlds.For a demo zone, I need the water object removed, but can't seem to find which one it is. Boy I feel stupid for asking. :[ Do you mean Category of Code? Link to comment Share on other sites More sharing options...
flame6753 Posted July 15, 2009 Report Share Posted July 15, 2009 I asked this question not too long ago. All you have to do is go into the event editor, and open up the general methods category. Then go to water level. You will see "start of frame". Scroll over and you will see a condition that says "change water level to XX". Edit that, and set it so that it says change water level to 0. Then after that, go to the "Walk on Water" category and either negate or delete those events. And then, there should be no more water. Link to comment Share on other sites More sharing options...
Realm0D Posted July 16, 2009 Report Share Posted July 16, 2009 You do know about the layers gimmick mmf2 has don't you? Link to comment Share on other sites More sharing options...
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