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[Misc] Sonic Engine in C++


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I was just wondering where I could find a 2D C++ Sonic Engine. I know C++, but when I tried to make one, I got stuck because I didn't really know where to start out. I also tried searching for some, but the best one I could find was the ProSonic Engine and it hasn't even been released yet.

So, does anyone have or know where I could find a Sonic Engine in C++ or are there even any out there at the time. Thanks.

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Try learning the ins and outs of the GML versions. Then you'll realize all you need is object organization and pixel-based collision to get one working in C++. Of course it might be mighty hard to get the latter down.

That said, I don't think there are any open-source C++ Sonic engines.

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I was just wondering where I could find a 2D C++ Sonic Engine. I know C++, but when I tried to make one, I got stuck because I didn't really know where to start out. I also tried searching for some, but the best one I could find was the ProSonic Engine and it hasn't even been released yet.

So, does anyone have or know where I could find a Sonic Engine in C++ or are there even any out there at the time. Thanks.

Me too, I wanted to have one in C++ to remake my project. But I need to learn C++ to make that from scratch...

Try learning the ins and outs of the GML versions. Then you'll realize all you need is object organization and pixel-based collision to get one working in C++. Of course it might be mighty hard to get the latter down.

That said, I don't think there are any open-source C++ Sonic engines.

Before that, you need to learn to make 2d graphics and sound system (there' s already engines ready for that), perfect 2d scrolling (that I can't make via actionscript yet), GUI, etc. I'm trying now to port the basic 360 engine to actionscript, but I need to know much more about programming before that.

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