Well, its been about a year now. I'm glad to say that the engine for SILVER is just about done. Now, along with a few main levels, a few puzzles and such... Since I want to finish working on Silver as soon as possible, while not pulling an SCDTI and canceling my shit a year into development, Im going to release the source along with the main game.
Now, for those of you who have no Idea what im talking about, here's an explanation. A year ago, i started work on a project based on the character Silver from the god-awful sonic game that came out last holiday season. Now, its been a year, and in between periods of inactivity, ive gotten it pretty much worked out to a point where its almost playable.
So, now im going to finish a few levels and release it. Why am I cutting this short? The game uses a physics engine, and this physics engine, while being very powerful, also creates a lot of problems, and is very error prone.
Ill get some betas, screens, etc... Out momentarily (Read: in a few minutes. Gotta upload stuff)
EDIT: Ill keep uploading screens
Also, this game is being released with SCDTI, but I'm still deeply disappointed with their general lack of progress (laziness) over the past couple of years. Maybe not the coders. But everyone else, definitely.