ECLIPSc70 Posted March 1, 2008 Report Share Posted March 1, 2008 Maybe if you try to slow down the horizontal speed of the character and animate the sprite so that each time he takes a step, it looks like his back is hunched and his head bobs a little(thats how real life solders do it). Link to comment Share on other sites More sharing options...
xhedgehogx Posted March 5, 2008 Author Report Share Posted March 5, 2008 I have a splitscreen multiplayer in the works (most likely will be in the next demo, unless I scrap it), I'm hoping to get an online multiplayer feature too. Link to comment Share on other sites More sharing options...
Dragon Posted March 6, 2008 Report Share Posted March 6, 2008 Screen split down the middle would probably work better IMO. Link to comment Share on other sites More sharing options...
xhedgehogx Posted March 14, 2008 Author Report Share Posted March 14, 2008 I scrapped the splitscreen because it was eating up all of my global values. Anyway, here is an update. I have a new video, and included are: New running animation. Grenade Launcher footage Flamethrower footage.. (The flame is a placeholder) Check it out here. Link to comment Share on other sites More sharing options...
ECLIPSc70 Posted March 14, 2008 Report Share Posted March 14, 2008 Much better! The running looks more exciting now. I like the flamethrower addition. Link to comment Share on other sites More sharing options...
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