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SoaH City Message Board

Death Egg Zone Badnik 3D Model


Jsonic

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I'm modeled this in about 2-3 hours custom textures and all.

DEZSBPer.gif

only 616 polies

I think it looks really good for the short amount of time it took to make it, its better than my first atempt witch was deleted a long time ago anyway. I'm thinking of getting back into S3&K Badnik modeling, only the simpler ones, till my skills start to improve. Also, I know it dosn't have the spike ball yet, I'll add it later.

this was all done in Anim8or and PSP9

what do you guys think?

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This is also the first time texture maping my own custom model. I've modeled some badniks befor but they where colored by polygon (No Textures, although I had planed too texture them, but they'er gone now). Later I learned to texture map using 3DsMax and the Heros models. now I've finaly combine the two. I also plan to get in on UT2K4 moding, not on my own though, I want to get in on the ADR project More info here. I registered to they'er forums Here but I'm still waiting the they'er moderator que list for activation (last I check "May 24 2007"). later I think I'll try to see if I can figure out how to import this model with UnrealEd.

EDIT:

Another animation for the previous model

DEZSBPer2.gif

Another one! Carnival Night Zone anyone?

CNZPlatformPer.gif

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