SFGHQ has quite a large backgrounds and sprites database... That's probably why I keep avoiding making my own sprites lol.
Some news on that XNA thingy, even though I know this isn't the proper thread to it, but it's early to make one, and in case somebody's interested... I've figured out some animation issues, it seems to work properly now. But there's a problem... the player keeps itself out of the line of vision, probably over or under the screen... I'll find out why, then make a proper collision detection, then post it on the thread. If college duties let me do that, though.