ok, so I'm using Kain's Sonic 3 engine for my new game. I'm trying to add a new animation, this is what I've figured out so far:
//Spring if ( Spring>0 ){ sprite_index = sprSonicSpring; image_speed = 10; } } [/CODE] This code is placed under the Jump animation, when Sonic Hits the Spring he changes to that animation, but when I jump after, the Jump animation is the Spring animation. I don't know what to do? I've tried to place the animation somewhere else on the script but it gives the same result. [/font]