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Ayling

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Everything posted by Ayling

  1. Are you suggesting opening an image file or something in MMF? The lazy way would be to copy+paste it from wherever you got it. MMF2 also has an import images option in the sprite editor. The button for that is this one- in the top-left.
  2. Welcome to the forums, *insert new trendsetting word here*!
  3. I've got a 3-foot tall knuckles plushie, and a few little sonic plushies from a claw game in Atlantic City. I guess they didn't realize Sonic and Shadow's heads were super-easy to grasp because of the spikes.
  4. I want to see if I get this... If I were to take this- Difference = WaterLevel-HorizonY And switch it to Difference = HorizonY-WaterLevel Would I get the effect opposite, and it would be like the underwater part of it?
  5. Nice pants everyone. If I wear another pair tomorrow can I win the game?
  6. Yet one other thing that makes gsoft awesome. Oh yeah 3 rounded.
  7. Found the problem with the collisions; Tomorrow I'll try and make tails die the right way and I'll post it.
  8. that was exciting. Grab onto the hanging bar, it's awesome. Also, I got a glitch where tails fell off the screen and died and kept popping back up doing the dying animation and falling off screen again(even through solid ground)
  9. Nobody is going to give an open source of a game like that. Sometimes you need to do the work, lazy or not. :/
  10. Guys everyone knows that since Sonic 2k6 Sonic became H2O intolerant...
  11. Well, he's banned at SCD apparently, for whoever was still caring. This is the reason I look up people before I try to get help on anything. lol.
  12. supposing you numbered them, you could always just set sonic's angle to face the next pad and set his X speed to (number) until he gets there. If you don't know how to calculate angles between 2 points, I believe LarkSS's Vector tutorial does it pretty nicely.
  13. It's part of the regular packs, download it off clickteam's site. If you have an illegal version, it's illegal for anyone to send it.
  14. Aight, a little bump because I composed another little piece, which I actually bothered to name. http://soniczenith.com/ayling/armageddonmusic/Through%20the%20snow.mp3 Between the name and the song, who can guess the song I based it off of?
  15. Whoa. I needed to think about the way you labeled chords there for a second. 1. I'll look into changing the melody the harpsichord is playing, and I'll try and soften it too. 2. Yeah, the percussion part was sort of thrown in at the end, so I can hear what you mean. 3. Do you mean the slower part or the fast part? The fast part is almost exclusively arpeggios save a few transitions. if you mean the first few measures that are slower, I can sort of see where you're coming from. I love when someone who really knows a lot about a subject can give more specific advice. =D
  16. It's been a while since I posted here. ZFG wanted someone to do Sonic Armageddon's Soundtrack, and being a music person, I decided that would try and do the game's music. Here's the result of about 2 hours of composing- http://soniczenith.com/ayling/armageddonmusic/desert.mp3 Probably going to change some of it, as he said he wants it to sound more speedy, but nevertheless, what do you guys think of it?
  17. Halloween was yesterday... Where are you?
  18. So I borrowed a CD from my friend. Crap, there goes my computer and everything. I still think this will mean absolutely nothing. I remember reading that more songs are obtained legally than illegally. Oh wait here it is- http://www.techdigest.tv/2008/10/legal_vs_illega.html
  19. Aight, I'll see what I can do. This is why you save the sources of your work.
  20. Since I decided I could do something for this. Maybe took a half hour including concept. Hope someone likes it.
  21. Whoa the RPG tutorial I submitted like, 8 months ago is finally up. I should update it now that you reminded me it existed.
  22. I think the purple one with the yellow highlights and red shoes is the most clashing. So use that, I guess.
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