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InstantSonic

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Everything posted by InstantSonic

  1. Actually it wouldn't let me make it one post. It was telling me there was an image limit to my first post, so I had to make all those posts. And thank you!
  2. Here's some music I've made, mostly for the Sonic SHMUP. Collapsing Continent Zone Act 1 (Sonic SHMUP) https://dl.dropboxusercontent.com/u/35092772/Level_1-Act_1-COLLAPSING_CONTINENT_ZONE.mp3 Collapsing Continent Zone Act 2 (Sonic SHMUP) https://dl.dropboxusercontent.com/u/35092772/Level_1-Act_2-COLLAPSING_CONTINENT_ZONE.mp3 Flight of the Hedgehog (Sonic SHMUP) https://dl.dropboxusercontent.com/u/35092772/flight_of_the_hedgehog.mp3 Isolated Islands Zone (Sonic SHMUP) https://dl.dropboxusercontent.com/u/35092772/03_Isolated_Islands.mp3 Forever Fathom Zone Act 1 (Sonic SHMUP; Work In Progress) https://dl.dropboxusercontent.com/u/35092772/me-untitled22.mp3 Game Over (Sonic SHMUP) https://dl.dropboxusercontent.com/u/35092772/game_over.mp3 Egg Rock Zone Act 2 (Sonic Robo Blast 2) https://dl.dropboxusercontent.com/u/35092772/Egg%20Rock%20Zone%20-%20Act%202.mp3 Eggman Boss 2 Extended (Sonic Robo Blast 2) https://dl.dropboxusercontent.com/u/35092772/InstantSonic-Boss2.mp3 Star Rise Knoll https://dl.dropboxusercontent.com/u/35092772/star-rise_knoll.mp3
  3. Just thought I'd create a general topic for stuff I've worked on! To start off, here's some sprites I've worked on, as well as some concept art stuff.
  4. http://instantsonic.deviantart.com/
  5. Work in an hour and a half

  6. Hey guys! So it's been a while since I posted at Sonic United/SFGHQ, and I'd really like to be more a part of the SFG community again. So, let's start off with this past SAGE's fan fic reading, Sonic Fights Robotnik, Chapter 7. Nice to be around again.
  7. Here's some stuff I've done in the past. These are pretty old and were WIPs, and I can't really show the music I have made for the SHMUP to date because, well, spoilers! https://dl.dropboxusercontent.com/u/35092772/03_Isolated_Islands.mp3 https://dl.dropboxusercontent.com/u/35092772/flight_of_the_hedgehog.mp3 https://dl.dropboxusercontent.com/u/35092772/boss.mp3 https://dl.dropboxusercontent.com/u/35092772/untitled22.mp3 https://dl.dropboxusercontent.com/u/35092772/star-rise_knoll.mp3 (from a "remaster" competition, originally by JACE)
  8. Spriting this morning!

  9. Hello! To start things off, if you're not sure what "SHMUP" means, it's an abbreviation for "Shoot 'Em Up." You can read all about SHMUPs @ http://en.wikipedia.org/wiki/Shoot_'em_up Anyway, this topic is for people who'd like to see certain aspects or fun sequences in the Sonic SHMUP. If you're a fan of SHMUPs and would like to see features from or homages to other SHMUPs put into this game, throw it into this topic and let us know!
  10. Working on Sonic SHMUP level designs... or at least TRYING to.

    1. OverbounD

      OverbounD

      The graphics always showed a lot of promise.

  11. With no discussion coming from SFGHQ/SAGE staff on the status of SAGE, nor contact being placed to any involved members of Retro staff involving SAGE planning, I find collaborating to be an impossible endeavor to happen any time in the future between SFGHQ/Retro if things are handled in a manner in which no effort in exchange of information takes place from SFGHQ staff. We've been left in the dark, and given nothing to go on. Personally, I'm sick of seeing Retro and it's staff being stepped on by SFGHQ because nobody could think far enough ahead to try to type text to anyone involved at Retro. It's funny how Tristan Bresnan knows more about our "collaboration" than we did!
  12. Had to make a post on the Retro front page. http://www.sonicretro.org/2011/02/eggman-hates-furries/
  13. Thanks, and me too... the Tornado was originally Sonic's plane, and he let Tails just borrow it. Basically Sonic gets free mechanic work if he lets Tails fly. The plane in the SHMUP isn't a different version of the Tornado, but rather a new, experimental mini plane that Tails built.
  14. I've been doing some work to Sonic SHMUP, getting more progress done in the last month. Bartman3010 is doing the coding for the game now, and I'm working on visuals/audio/whatever else needs to be done.
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