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Streak Thunderstorm

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Everything posted by Streak Thunderstorm

  1. I loved this game. It was a brand new game that I remembered everything about. Every level gave me flashbacks to old sonic games[Duh].
  2. This must mean that all the metal sonics return. [Metal Sonic, Silver Sonic and Mecha Sonic] F to the yeah.
  3. I'll be making regular updates in regards to the artistic direction of the game. As far as gameplay and cinematics go, you guys wont see much of that for a while.
  4. MMF2 is a broken program which handles objects poorly. It isn't very optimized and I ran into a production wall with it. I'm NOT porting this into C++ but for MM's new platform, C++ and LUA will definitely be used.
  5. The reason why Mecha Madness is dropping from SAGE is because I'm moving it away from MMF2 and bringing it into a better platform with real programming language. MMF2 has lived out its novelty.
  6. But there is a reason why I've been making all these 3D models over the years...
  7. Hey guys. The same engine that brought you crysis 2 was just released udk styled with a free software development kit. This will allow you to make your own games with the insane graphics(which are all realtime) that the cryengine uses. The engine went up this morning as thr european game developers conference finished. I hope to see lots of amazing projects with this new sdk. Maybe even some sonic related ones. Enjoy. http://www.Crydev.net
  8. Sonic's animation remains locked on his "Mach Run" animation when moving after boosting. His walking, jog and run animations never play again.
  9. Sonic Colors 1.1 Beta for Sonic GDK http://www.megaupload.com/?d=ITYSKDKO -Fixed All animation speeds have been tweaked to fit Sonic's movement speed.
  10. Hey, where in the Sonic Anim tree is the hang animation loacted? I want to add a seperate animation for Supersonic when he is hanging.
  11. Sonic Colors for GDK version 0.2 Alpha http://www.megaupload.com/?d=PQUT4QR7 New -Material tweaks for Sonic and SuperSonic. Added Sonic Generations textures. -Added Physics Asset to Sonic's Skeletal mesh so that Sonic dies correctly when crushed or falls into a bottomless pit.
  12. http://www.megaupload.com/?d=AR8EWCWZ Sonic Colors for Sonic GDK Alpha release. Most, if not all animations have been replaced. Supersonic has his own animations except for his hang anim. I'm open to anyone helping with this and am happily willing to share resources if need be to get this done nicely.
  13. Sonic colors model partially ported into GDK. Still needs a Ragdoll mesh for death and some animation tweaks.
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