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Duckboy

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Everything posted by Duckboy

  1. The leg is maybe a little long, but I love it anyway because it's very animated, and I imagine it's going to be part of a longer animations and not just that static image.
  2. Website design takes a bit more than just artistic talent.
  3. Lookin nice. Do the wings on that thing flap? The thing about backgrounds like that is that they probably look fine in motion, but a still screenshot makes it look way too busy. It's the problem with all the screenshots of Sonic 4 that Sega keeps posting.
  4. Here's my deviantart http://duckboy.deviantart.com/ EDIT: Also my flickr: http://www.flickr.com/photos/macaluso/
  5. Made a little V-day comic and forgot to post it here so here you go guys.
  6. technically it's an alligator but whatever
  7. I've only bought a few games in recent years. Cataclysm and Pokemon: White. Cataclysm/WoW in general I play more than anything, since it's 15 a month and it's a good source of entertainment when I have free time. It's affordable is the main thing, where as I can't really afford all the new games that come out. (and I wouldn't ever dream of trying out a new MMO like SWTOR) Luckily I've got friends that buy me games for me on occasion (SG got me Minecraft way back in the day. A friend of mine "bought" me Portal 2). Sonic Generations I made a rare exception to not renting games and found a blockbuster around here. And the I played Heavy Rain recently because my roommate happens to have a PS3. So much of my money goes to either bills, rent or food, that's it's rare I get to really splurge on anything. If I do play a new game, it'll just be renting and that's very rare. Single Player games are even MORE rare for me to bother with unless they are a big deal to me (like Generations). Multiplayer games or games that have multiplayer stuff such as WoW, Pokemon, Smash Bros, Portal 2, whatever, area lot more appealing cause then I can include gaming in my social life. There are a lot of games I'd love to play. But I just don't have the time and money anymore to play them. Which sucks cause I do feel like I'm missing out. But thems the breaks. I have a lot of TV that I watch too, and honestly that takes precedent (I just recently got caught up on all 8 seasons of House so there's ANOTHER show to add to my TV watching, but because of my marathoning it, I'm now behind 2 weeks on all my other shows like Parks & Rec, Adventure Time and The Office). I didn't include iphone games on there because they're either like 1-3 bucks or get gifted to me (usually gifted) If a game comes out that really does something different I will take notice and try to get in on it. Minecraft did that. The Portal games did that. Team Fortress 2 did that just by how the art style is. Heavy Rain. Spore (which honestly ended up being more of a disappointment than anything). If they ever release Half Life: Episode 3... There's a game coming out soon that looks really creative and I probably will spend the money on it. Quantum Conundrum. Look up the videos for it, it looks really neat. edit: As for the main topic, working hard for the money ITSELF feels way more satisfying, but the stuff you get with that money doesn't feel any more or less satisfying than it normally would.
  8. i did and he poopoo'd it so i'm giving him the feedback he wants to hear
  9. alliteration avalanche zone donkey kong country naming scheme zone
  10. You don't HAVE to go the alliteration route you know. It'd make naming levels easier.
  11. Alternatively collaborating musicians could learn to work together cause they aren't children.
  12. Barren Badlands is really fantastic. I assume Barren Badlands is a desert/canyony/wile coyote setting? It says soundtrack work, are all those songs for fangames here or projects elsewhere?
  13. Hm. I think you need to either get yourself a composer or pick music that's a bit more obscure if you're not going to go with established Sonic music. It's just that things like Stickerbrush Symphony and the Kirby music are very recognizable as DKC and Kirby. It takes me out of the immersion of the level a bit. That was an issue with the first game, like Tails' cloud level that had Kirby music.
  14. i can't figure out if Streak Thunderstorm is trolling or legitimately insane
  15. Holy cow do I love the blooming flower item box idea. How are you going to go about making sure you know what items is in the flower? Different colors or patterns?
  16. Because, as I mentioned in an earlier post, the game appears unique enough that he can go away from the Sonic theme. It'll no longer be a Sonic fangame. It will be an original game. The hedgehog character is a big iffy but whatever. To be honest I'm a lot less interested in the idea of a Sonic fangame that doesn't have Sonic and instead is filled with a bunch of furry self inserts, and am more interested in what is looking to be a colorful original game with characters not simply recolored from the Sonic games. Anyway, that new hub is excellent, and a classy use of the flower petals with the flower at the top. I like it! I like the idea of dropping the HP as much as you did to be honest. Not too sure how I feel about the new item boxes, but at least they aren't just sonic-style item boxes anymore. edit: also yes, as DW said, marketability. Does he have any plans on actually trying to make money off this game? No probably not. He probably just wants to make a fun little game for people to play. But you never know. Make it unique enough and suddenly you've got a new iphone app or steam indie game for people to play for like 5 bucks.
  17. what is going on here. why are they all in one dress. why did you not notice this. i hate you. smidge why do you still sign your posts get with the times man
  18. That's always been how Tails works?
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