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GhostTH

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Everything posted by GhostTH

  1. How to pass variables from SGDKPlayerPawn (for example, rings, lives, and other) to GFX HUD?
  2. Engine:UDK + SonicGDK, Unity3D(Android) Space:3D Platforms: PC, Android(?) API: DX9, DX11(?), OpenESGL 1-2(Android) Developer: Ghost The Hedgehog DESCRIPTION It's a remake of Sonic 2k6 on PC and Android. SCREENSHOTS Old screens: New screens: P.S. Skin by Frank The Tank
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