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sonic321ish

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Everything posted by sonic321ish

  1. It looks like it will, if I have anymore questions, is it OK to ask you?
  2. The .exe to install it, or the .exe (.bat in this case) to run it?
  3. Could you show me a picture of your unreal kismet, for the 2-d to 3-d? and if possible what you have setup in-game (kinda like what I did) I understand better if I can see it.
  4. This is how I got it setup in, Unreal Kismet http://s1208.photobucket.com/albums/cc361/sonic321ish/?action=view&current=Kismet1.jpg And this is how I got it in the map http://s1208.photobucket.com/albums/cc361/sonic321ish/?action=view&current=Test2d.jpg
  5. It looks really good so far, I just got one question, how did you make the camera go from 2-d to 3-d? I am currently experiencing with camera actors and spline actors with unreal-kismet, I just cant figure out how to make the camera go back into 3-d mode. And yes I know how to make the camera go into 2-d mode.
  6. Hi, I would like to know how I can make a water run-able surface in Sonic GDK, I took a look at it in the GDK test map, but I don't know how I can make it so sonic runs on water in Sonic GDK. If I am not clear enough on my question, please ell me and I will try to be more clear. Any help would be greatly appreciated. Thanks. Edit: Does anyone know a way to disable V-Sync in the Udk editor and/or in Sonic GDK? Reason: Low frame-rate.
  7. Actually, a step by step tutorial would be nice, it would help me out a lot more. And where can I get the modern sonic model for GDK?
  8. I got a quick question, how do I make an auto-path for sonic to run on in GDK? I am asking here. (http://www.sonicfangameshq.com/forum/showthread.php?p=146470#post146470)
  9. Hi, for some time now I have been messing around with the Sonic GDK test map, and when I was playing I realized that Sonic went on an auto-path at a spot in the map, and I was wondering how can I do that? I already know its something called Spline Actors, I just don't know how to use them. So any help would be greatly appreciated. Thanks.
  10. Hi, for some time now I have been wanting to make my own sonic fan game in either gamemaker or in multimedia fusion. I don't know where to start, or where to get engines to edit, i do not know coding either, so I need as much help as possible. And i would like the game to be 2d. Things that i would like to know: What is the difference between gamemaker and multimedia fusion? Where can i get a 2d sonic engine that has boost, homing attack, and objects like springs, enemies, etc..... Things that i know: Where i can get gamemaker and/or multimedia fusion. And that is all i know...... as far as sonic fan game making goes. And that i am a total noob at this. Things that I would like help with: Anything at all. Thanks.
  11. Well, I manged to open the test map in Unreal editor. http://s1208.photobucket.com/albums/cc361/sonic321ish/?action=view&current=Capture.jpg Does anyone know how to edit the map or place objects?
  12. Hi, first of all i would like to introduce myself, I'm sonic321ish, and i would like to get to know everyone here that i can. Now on to my question, i have been playing GDK for some time now, and I have seen some people on YouTube that made their own stages, and i was wondering how can I do that. Anyway, I would like to know what i have to do to design my own stage, or can i edit the one that came with GDK. If I am not clear enough on my question, please tell me and i will try to be more clear. Thanks.
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